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Progress Continues
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(→Gameplay Videos: replace video that has embedding disabled) |
(more detail for AA issues, other texture pack) |
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=== Anti-Aliasing Visual Defects === | === Anti-Aliasing Visual Defects === | ||
Using Anti-Aliasing can cause visual defects. Refer {{issue|11698}}. | Using Anti-Aliasing can cause visual defects. This only happens with MSAA on D3D12. Refer {{issue|11698}}. | ||
{{image|New Super Mario Bros. AA.png|Odd lines appear under airship|br}} | {{image|New Super Mario Bros. AA.png|Odd lines appear under airship|br}} | ||
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=== HD Textures === | === HD Textures === | ||
[https://forums.dolphin-emu.org/showthread.php?tid=36005 New Super Mario Bros. Wii HD Texture Pack] | [https://forums.dolphin-emu.org/showthread.php?tid=36005 New Super Mario Bros. Wii HD Texture Pack] | ||
[https://forums.dolphin-emu.org/Thread-new-super-mario-bros-wii-exclusive-nvidia-shield%E2%80%99s-china-release-ported-ui NVIDIA Shield-inspired HD UI] | |||
== Configuration == | == Configuration == | ||
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|forcefilter = On | |forcefilter = On | ||
|forcefilternotes = Fixes shading when IR > 1x | |forcefilternotes = Fixes shading when IR > 1x | ||
|antialiasing = | |antialiasing = Non-MSAA | ||
|antialiasingnotes = | |antialiasingnotes = Can use MSAA on non-D3D12 backends. | ||
}} | }} | ||