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edits
Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=6249|OS=Windows 7 x64|CPU=Intel Core i7|GPU=nVidia GeForce GTX 460|result=Good|tester=}} | {{Test Entry|revision=6249|OS=Windows 7 x64|CPU=Intel Core i7|GPU=nVidia GeForce GTX 460|result=Good|tester=}} | ||
{{Test Entry|revision=6452|OS=Windows 7 x64|CPU=Intel Core i5|GPU=ATI Radeon 5730|result=Very Good (60 frames in HDD)|tester=}} | {{Test Entry|revision=6452|OS=Windows 7 x64|CPU=Intel Core i5|GPU=ATI Radeon HD 5730|result=Very Good (60 frames in HDD)|tester=}} | ||
{{Test Entry|revision=6871|OS=Windows 7 x64|CPU=Intel Dual Core E5500 @ 2.8GHz|GPU=ATI | {{Test Entry|revision=6871|OS=Windows 7 x64|CPU=Intel Dual Core E5500 @ 2.8GHz|GPU=ATI Radeon HD 5670 1GB|result=Awesome|tester=}} | ||
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom2 x4 955 @ 3.7GHz|GPU=ATI Radeon HD 5770 | {{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom2 x4 955 @ 3.7GHz|GPU=ATI Radeon HD 5770 1GB|result=Awesome|tester=}} | ||
{{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}} | {{Test Entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 30-60 FPS with Direct3D9 plug-in and Recommended Configuration|tester=}} | ||
{{Test Entry|revision=6686|OS=Windows 7 x86|CPU=|GPU=|result=The game locks after I choose the number of players. I don't know why it happens. It's first play. Used every graphic plugin.|tester=[[User:SWFlash|SWFlash]]}} | {{Test Entry|revision=6686|OS=Windows 7 x86|CPU=|GPU=|result=The game locks after I choose the number of players. I don't know why it happens. It's first play. Used every graphic plugin.|tester=[[User:SWFlash|SWFlash]]}} | ||
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{{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=Fully playable: EFB->RAM causes slowdown to 60% FPS, EFB->Texture runs very well (without rotating coins)|tester=[[User:GothicIII|GothicIII]]}} | {{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=Fully playable: EFB->RAM causes slowdown to 60% FPS, EFB->Texture runs very well (without rotating coins)|tester=[[User:GothicIII|GothicIII]]}} | ||
{{Test Entry|revision=7449|OS=Windows 7 Ultimate x64|CPU=Intel Core2 Duo E8400 @ 3.6GHz|GPU=nVidia GeForce 8800GT|result=Fully playable: EFB->Texture runs very well (without rotating coins)|tester=LynxOfTime}} | {{Test Entry|revision=7449|OS=Windows 7 Ultimate x64|CPU=Intel Core2 Duo E8400 @ 3.6GHz|GPU=nVidia GeForce 8800GT|result=Fully playable: EFB->Texture runs very well (without rotating coins)|tester=LynxOfTime}} | ||
{{Test Entry|revision=7483|OS=Windows 7 Ultimate x86|CPU=Intel Quad Q8300 @ | {{Test Entry|revision=7483|OS=Windows 7 Ultimate x86|CPU=Intel Quad Q8300 @ 3GHz|GPU=nVidia GeForce 9500GT|result=Working perfectly, besides the coins glitch. Use EFB->Texture for better performance, since it's needed a fairly huge system-specs to run EFB->RAM 100%.|tester=[[User:Rafaello Fareday|Rafaello Fareday]]}} | ||
{{Test Entry|revision=7484|OS=Windows 7 Ultimate SP1 x64|CPU=Intel Core 2 Duo E8500 @ 3.32GHz|GPU=nVidia GeForce GTX 460OC REV 2.0, 1GB DDR5|result=Very Good Ram 8GB DDR 3 1600 MHz(test 1 with Dolphin 32Bit 60 FPS with Direct3D11 plug-in in full HD 1920x1080 Anisotropic Filtering: 16x, Anti-Aliasing: 8 samples level 32, and scale 3x)(test 2 with Dolphin x64 Wiimote problem for me not playable)|tester=[[User:step1978|step1978]]}} | {{Test Entry|revision=7484|OS=Windows 7 Ultimate SP1 x64|CPU=Intel Core 2 Duo E8500 @ 3.32GHz|GPU=nVidia GeForce GTX 460OC REV 2.0, 1GB DDR5|result=Very Good Ram 8GB DDR 3 1600 MHz(test 1 with Dolphin 32Bit 60 FPS with Direct3D11 plug-in in full HD 1920x1080 Anisotropic Filtering: 16x, Anti-Aliasing: 8 samples level 32, and scale 3x)(test 2 with Dolphin x64 Wiimote problem for me not playable)|tester=[[User:step1978|step1978]]}} | ||
{{Test Entry|revision=7551|OS=Ubuntu Linux 11.04|CPU=Intel Pentium E2180 @ | {{Test Entry|revision=7551|OS=Ubuntu Linux 11.04|CPU=Intel Pentium E2180 @ 2GHz|GPU=nVidia GeForce 210, 512MB DDR2|result=Fully playable: 35-45 FPS, OpenGL plugin. In Graphics dialogue click Hacks tab and check everything in "Other" except for Disable Lighting.|tester=[[User:0ubuntu0|0ubuntu0]]}} | ||
{{Test Entry|revision= 3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 320M, 256MB DDR2|result=Near Perfect 55 - 60 fps in all levels except those w/ lava, brings FPS down to 30 - 50 fps @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag | {{Test Entry|revision= 3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 320M, 256MB DDR2|result=Near Perfect 55 - 60 fps in all levels except those w/ lava, brings FPS down to 30 - 50 fps @ 1440 x 900, Auto (Window). If you know a hack to get rid of lava lag slowdown, please pm me!|tester=[[User:Tyro|Tyro]]}} | ||
|} | |} | ||