New Super Mario Bros. Wii: Difference between revisions
→Testing
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{{testing/entry|revision=3.5-1031|OS=Windows 7 x64|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7950|result=Maxed out at 1080p, DX9, no AA, 16x AF. 60 FPS reported with recommended settings, but visible slowdown present in scenes with heavy particles/spinning coins, especially in the Desert levels. Perfect sound output using DSP LLE.|tester=Siphillis}} | {{testing/entry|revision=3.5-1031|OS=Windows 7 x64|CPU=Intel Core i5 3570k|GPU=AMD Radeon HD 7950|result=Maxed out at 1080p, DX9, no AA, 16x AF. 60 FPS reported with recommended settings, but visible slowdown present in scenes with heavy particles/spinning coins, especially in the Desert levels. Perfect sound output using DSP LLE.|tester=Siphillis}} | ||
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=Very playable! Normally, I get 40 - 60 FPS (50 almost all time). In the map, the speed drops to 45 FPS, and the speed goes to 73%.|tester=DmitryN}} | {{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=Very playable! Normally, I get 40 - 60 FPS (50 almost all time). In the map, the speed drops to 45 FPS, and the speed goes to 73%.|tester=DmitryN}} | ||
{{testing/end}} | {{testing/entry|revision=3.5|OS=Windows 7 Ultimate x64|CPU=AMD ALTHON II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=EFB copies to texture blue coins not visible but plaing in full speed 60FPS all levels and worlds when I turn of framelimit game play at AVG 90FPS! its much beter on win 7 x64 then win xp x86|tester=Mirocroatia}}{{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == |