New Super Mario Bros. Wii: Difference between revisions

(D3D9 Removal)
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{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=Very playable! Normally, I get 40 - 60 FPS (50 almost all time). In the map, the speed drops to 45 FPS, and the speed goes to 73%.|tester=DmitryN}}
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=Very playable! Normally, I get 40 - 60 FPS (50 almost all time). In the map, the speed drops to 45 FPS, and the speed goes to 73%.|tester=DmitryN}}
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD Athlon II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=EFB copies to texture blue coins not visible but playing in full speed 60 FPS all levels and worlds when I turn of framelimit game play at AVG 90 FPS! its much better on win 7 x64 then win xp x86|tester=Mirocroatia}}
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD Athlon II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=EFB copies to texture blue coins not visible but playing in full speed 60 FPS all levels and worlds when I turn of framelimit game play at AVG 90 FPS! its much better on win 7 x64 then win xp x86|tester=Mirocroatia}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=AMD A4-3305 @ 2.3GHz)|GPU=AMD Radeon HD 6480G|result=30-40 FPS with bad quality|tester=hueenergott}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=AMD A4-3305 @ 2.3GHz|GPU=AMD Radeon HD 6480G|result=30-40 FPS with bad quality|tester=hueenergott}}
{{testing/entry|revision=4.0-1349|OS=Windows 8 Pro x64|CPU=AMD FX-6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=Stable 60FPS. EFB copies to RAM makes blue coins visible, but it makes a huge speed drop (15-25 FPS).|tester=Faefdsedf}}
{{testing/end}}
{{testing/end}}


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