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}}}} | }}}} | ||
== Emulation Notes == | |||
=== Shaking Vertices === | |||
Models will shake and distort if the Vertex Rounding Hack is enabled. It is highly recommended to keep it disabled for this title. | |||
== Enhancements == | == Enhancements == | ||
=== IR > 1x Banding/Pixelated Shading === | === IR > 1x Banding/Pixelated Shading === | ||
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|forcefilter = On | |forcefilter = On | ||
|forcefilternotes = Fixes shading when IR > 1x | |forcefilternotes = Fixes shading when IR > 1x | ||
|antialiasing = | |antialiasing = Disabled | ||
|antialiasingnotes = Can use MSAA on non-D3D12 backends. | |antialiasingnotes = Can use MSAA on non-D3D12 backends. | ||
}} | }} |
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