New Super Mario Bros. Wii: Difference between revisions

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{{Test Entry|revision=7683|OS=Windows 7 x64|CPU=Intel Core i5-2400S @ 2.5GHz|GPU=AMD Radeon HD 6750M 512MB|result=iMac 21.5 MID 2011, direct3d11 1.5x resolution,EFB RAM, Frame Buffer Virtual,fix processes on cores, JITL, enable double core and next option, hacks: all but Open CL and illumination, average 84% 40-55 fps, all working fine and fast including rotating coins .|tester=Baltim}}
{{Test Entry|revision=7683|OS=Windows 7 x64|CPU=Intel Core i5-2400S @ 2.5GHz|GPU=AMD Radeon HD 6750M 512MB|result=iMac 21.5 MID 2011, direct3d11 1.5x resolution,EFB RAM, Frame Buffer Virtual,fix processes on cores, JITL, enable double core and next option, hacks: all but Open CL and illumination, average 84% 40-55 fps, all working fine and fast including rotating coins .|tester=Baltim}}
{{Test Entry|revision=7695|OS=Windows 7|CPU=Intel Core i5-430M @ 2.27GHz|GPU=ATI Radeon HD 5450|result=Slow,72% speed, Graphics 100%,playable.|tester=IguanaMasterz}}
{{Test Entry|revision=7695|OS=Windows 7|CPU=Intel Core i5-430M @ 2.27GHz|GPU=ATI Radeon HD 5450|result=Slow,72% speed, Graphics 100%,playable.|tester=IguanaMasterz}}
{{Test Entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.30GHz|GPU=NVIDIA GeForce GTX 560 Ti 1024Mb|result=Fully playable ~60FPS dx9 no crashes/little sound glitches|tester=Fabolous}}
|}
|}


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