New Super Mario Bros. Wii: Difference between revisions

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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-702|OS=Windows 7 x64|CPU=AMD A-Series A6-3650 @ 2,6Ghz |GPU=ASUS GTX 560 DirectCU II TOP|result= 60fps stable D3D11 4x scale 4x16AA & 16xAF, but 20-25fps when EFB->RAM|tester=TaZze}}
{{testing/entry|revision=3.0-702|OS=Windows 7 x64 GAMER 2010|CPU=AMD A-Series A6-3650 @ 2,6Ghz |GPU=ASUS GTX 560 DirectCU II TOP|result= 60fps stable D3D11 4x scale 4x16AA & 16xAF, but 20-25fps when EFB->RAM|tester=TaZze}}
{{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=AMD FX 8120 @ 3.8GHz|GPU=AMD Radeon HD 6850|result=60 FPS with D3D11, 4x scale, 8xAA & 16xAF, Open GL seems to be much faster than Direct 3D|tester=Sleepsong}}
{{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=AMD FX 8120 @ 3.8GHz|GPU=AMD Radeon HD 6850|result=60 FPS with D3D11, 4x scale, 8xAA & 16xAF, Open GL seems to be much faster than Direct 3D|tester=Sleepsong}}
{{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 4.2GHz|GPU=AMD Radeon HD 6870|result=Smooth 60fps, no Errors, perfectly playable|tester=}}
{{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 4.2GHz|GPU=AMD Radeon HD 6870|result=Smooth 60fps, no Errors, perfectly playable|tester=}}
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