Nintendo Puzzle Collection: Difference between revisions

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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|


=== DirectX Lock Ups ===
=== <s>DirectX Lock Ups</s> ===
Do to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See {{Issue|6275}} and {{Issue|6572}}. Can be resolved by using OpenGL.
Do to the lack of an EFB Peek Cache on D3D, the game locks up during transitions in Panel De Pon. See {{Issue|6275}} and {{Issue|6572}}. Fixed by {{revision|5.0-9638}}.


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