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(→Problems: Add banding, add intro cutscene audio desync) |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Banding === | |||
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands. The last revision without this problem was {{revision|4.0-1146}}. The bands were introduced in {{revision|4.0-1192}}. | |||
{{image|Pn03 banding.png|Banding}} | |||
{{image|Pn03 no banding.png|Correct emulation}} | |||
=== Intro cutscene audio desync === | |||
The audio lags behind the video in the "new game" cutscene. The easiest place to see it is at the first laser blast at 1:00. The audio is synced up again in the "radio" dialogue that follows. | |||
{{VideoGallery | |||
|vid1=DXVHRFk9BG0|cap1=P.N.03 Dolphin Intro Audio Desync | |||
}} | |||
}}}} | }}}} |