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|Developer(s)||Production Studio 4|
|Release date(s)|| JP March 27, 2003|
EU August 29, 2003
NA September 9, 2003
|Input methods||GameCube Controller|
|GameIDs||GPNP08, GPNE08, GPNJ08|
P.N.03, short for Product Number Zero Three, is a 2003 third-person shooter video game developed and published by Capcom for the Nintendo GameCube. Its protagonist, a mercenary named Vanessa Z. Schneider, fights an army of berserk robots in a space colony compound. Vanessa wears special body suits that provide offensive capabilities such as shooting and explosive area-attacks.
Significant banding appears in most of the game (the indoor areas). Unfortunately it's quite noticeable due to the indoor environment's aesthetic of curved shapes with white textures. No configuration seems to get rid of the bands. The last revision without this problem was. The bands were introduced in .
Intro Cutscene Audio Desync
The audio lags behind the video in the "new game" cutscene. The easiest place to see it is at the first laser blast at 1:00. The audio is synced up again in the "radio" dialogue that follows.
Smoother vent textures
Turn on Force Texture Filtering to smooth out jagged rendering of "vent" textures.
$16:9 Widescreen 04163D94 3FE38E39 04163E60 3FE38E39
$16:9 Widescreen 04165094 3FE38E39 04165160 3FE38E39
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with P.N.03 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-460M @ 2.53GHz||Intel HD Graphics||Runs perfectly with occasional slowdowns.||Phazon Lord|
|Windows 10 x64||Intel Core i7-7500U @ 2.7GHz||NVIDIA GeForce GTX 950M||Dual core, HLE, 2x resolution, Direct3D 12, Asynchronous (Ubershaders) shader compilation, 4x MSAA. Little/no performance problems. Significant banding in most of the game. Intro cutscene audio lags. Played through first two story levels.||Garaden|