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(Update from testing and issue reports) |
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== Problems == | == Problems == | ||
===Professor Frankly's Gate=== | ===Professor Frankly's Gate=== | ||
The gate outside Professor Frankly's house turns into a cyan block, and then disappears when he is opening it to show you the Thousand-Year Door | The gate outside Professor Frankly's house turns into a cyan block, and then disappears when he is opening it to show you the Thousand-Year Door. | ||
=== Dance with the Invisible Princess === | === Dance with the Invisible Princess === | ||
When TEC asks you to dance with the hologram of the Princess (end of Chapter 2), the hologram appears only if the EFB Copy is set to Texture. | When TEC asks you to dance with the hologram of the Princess (end of Chapter 2), the hologram appears only if the EFB Copy is set to Texture. | ||
=== | === Punies === | ||
The Punies may display incorrectly on all backends. EFB to Texture displays garbage, while EFB to Ram shows the Punies but distorts them. Fortunately this doesn't affect all punies at all times, but it is common. See {{issue|6168}}. | |||
{{image|PaperMario1000 Punies1.jpg|Punies with EFB to Texture||width=286}} | |||
{{image|PaperMario1000 Punies2.jpg|Punies with EFB to Ram|br}} | |||
=== Sound Issues === | === Sound Issues === | ||
DSP HLE may have audio crackling after extended play. Use [[DSP LLE]] to avoid this. | |||
=== Cache Display Lists === | |||
Enabling Cache Display Lists causes bounding box glitches. | |||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|bbox = On | |bbox = On | ||
|bboxnotes = Required to fix | |bboxnotes = Required to fix graphical glitches | ||
|efbcopy = RAM | |efbcopy = RAM | ||
|efbcopynotes = | |efbcopynotes = Improves Punies and transition effects | ||
|dspengine = LLE | |||
|dspenginenotes = Avoids sound issues during extended play | |||
}} | }} | ||