Paper Mario: The Thousand-Year Door: Difference between revisions

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Reverted edits by Lucario (talk) to last revision by Wildgoosespeeder
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m (Reverted edits by Lucario (talk) to last revision by Wildgoosespeeder)
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If the player were to talk to Merluvlee and ask for where to go next, Dolphin will display a ''memory stride is too small'' error and crash. See {{issue|8956}}.
If the player were to talk to Merluvlee and ask for where to go next, Dolphin will display a ''memory stride is too small'' error and crash. See {{issue|8956}}.
{{Image|TTYD-MSITS.png|Memory stride is too small|br}}
{{Image|TTYD-MSITS.png|Memory stride is too small|br}}
=== Direct3D ===
=== Direct3D ===
Direct3D has a few graphical defects, such as Mario flickering in Tube Mode and improper scaling when in Airplane, Paper (when moving around), and Boat Modes. Use OpenGL to avoid this problem.
Direct3D has a few graphical defects, such as Mario flickering in Tube Mode and improper scaling when in Airplane, Paper (when moving around), and Boat Modes. Use OpenGL to avoid this problem.
{{Image|TTYD-Boat-Direct3D.png|Direct3D}}
{{Image|TTYD-Boat-Direct3D.png|Direct3D}}
{{Image|TTYD-Boat-OpenGL.png|OpenGL|br}}
{{Image|TTYD-Boat-OpenGL.png|OpenGL|br}}
=== Bounding Box Issues ===
=== Bounding Box Issues ===
Dolphin has minor issues emulating Mario's paper abilities correctly under default graphical settings for this game. Mario's silhouette will appear and the Mario you control will be invisible. Enable bounding box emulation to fix it.
Dolphin has minor issues emulating Mario's paper abilities correctly under default graphical settings for this game. Mario's silhouette will appear and the Mario you control will be invisible. Enable bounding box emulation to fix it.
{{Image|TTYD-DisabledBB.png|Disabled Bounding Box (Tube Mode)}}
{{Image|TTYD-DisabledBB.png|Disabled Bounding Box (Tube Mode)}}
{{Image|TTYD-EnabledBB.png|Enabled Bounding Box (Tube Mode)|br}}
{{Image|TTYD-EnabledBB.png|Enabled Bounding Box (Tube Mode)|br}}
=== Glitched Transitions ===
=== Glitched Transitions ===
Most transition effects will show only garbage. Disable '''EFB Copies to Texture Only''' to prevent that.<br>
Most transition effects will show only garbage. Disable '''EFB Copies to Texture Only''' to prevent that.<br>
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=== {{s}}Background During Pageflip{{/s}} ===
=== {{s}}Background During Pageflip{{/s}} ===
In the castle in Chapter 1, and there's this switch puzzle where Koops are used to hit a block. Walls become improperly transparent behind where the stairs move to. Refer {{Issue|6196|fixed}}. Fixed in {{revision|4.0-707}}.
In the castle in Chapter 1, and there's this switch puzzle where Koops are used to hit a block. Walls become improperly transparent behind where the stairs move to. Refer {{Issue|6196}}. Fixed in {{revision|4.0-707}}.
{{Image|Paper Mario-The Thousand-Year Door Background During Pageflip.png|Walls become improperly transparent|br}}
{{Image|Paper Mario-The Thousand-Year Door Background During Pageflip.png|Walls become improperly transparent|br}}


=== {{s}}Improper Water Effect{{/s}} ===
=== {{s}}Improper Water Effect{{/s}} ===
After Stone Key Quiz and going through a pipe into the sewers, the water reflections are a bit messed up depending on where you walked. Refer {{Issue|6154|fixed}}. Fixed in {{revision|4.0-707}}.
After Stone Key Quiz and going through a pipe into the sewers, the water reflections are a bit messed up depending on where you walked. Refer {{Issue|6154}}. Fixed in {{revision|4.0-707}}.
{{Image|Paper Mario-The Thousand-Year Door Improper Reflections.png|Improper water effect}}
{{Image|Paper Mario-The Thousand-Year Door Improper Reflections.png|Improper water effect}}
{{VideoGallery
{{VideoGallery
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}}
}}
=== {{s}}Chapter 3 Posters{{/s}} ===
=== {{s}}Chapter 3 Posters{{/s}} ===
In Chapter 3, when you peel the posters off the walls, they show up improperly and look weird, sometimes casting blackness over the wall, sometimes showing up as a tiny piece of a poster, and sometimes drawing over geometry they shouldn't be. Refer {{Issue|6211|fixed}}. Fixed in {{revision|4.0-707}}.
In Chapter 3, when you peel the posters off the walls, they show up improperly and look weird, sometimes casting blackness over the wall, sometimes showing up as a tiny piece of a poster, and sometimes drawing over geometry they shouldn't be. Refer {{Issue|6211}}. Fixed in {{revision|4.0-707}}.
{{Image|Paper Mario-The Thousand-Year Door Chapter 3 Posters.png|Chapter 3 posters|br}}
{{Image|Paper Mario-The Thousand-Year Door Chapter 3 Posters.png|Chapter 3 posters|br}}


=== {{s}}Punies{{/s}} ===  
=== {{s}}Punies{{/s}} ===  
The Punies may display incorrectly on all backends. '''EFB Copies to Texture Only''' displays garbage, but with it disabled the Punies are distorted. It only happens when they are standing still, and seems to happen more when they are facing left and not right. See {{issue|6168|fixed}}. There is a workaround using a [http://forums.dolphin-emu.org/Thread-gc-paper-mario-the-thousand-year-door?pid=289188#pid289188 custom texture] to replace the garbage. Fixed in {{revision|4.0-3610}}.
The Punies may display incorrectly on all backends. '''EFB Copies to Texture Only''' displays garbage, but with it disabled the Punies are distorted. It only happens when they are standing still, and seems to happen more when they are facing left and not right. See {{issue|6168}}. There is a workaround using a [http://forums.dolphin-emu.org/Thread-gc-paper-mario-the-thousand-year-door?pid=289188#pid289188 custom texture] to replace the garbage. Fixed in {{revision|4.0-3610}}.
{{image|PaperMario1000 Punies1.jpg|Punies with '''EFB Copies to Texture Only''' on||width=286}}
{{image|PaperMario1000 Punies1.jpg|Punies with '''EFB Copies to Texture Only''' on||width=286}}
{{image|PaperMario1000 Punies2.jpg|Punies with '''EFB Copies to Texture Only''' off|br}}
{{image|PaperMario1000 Punies2.jpg|Punies with '''EFB Copies to Texture Only''' off|br}}