Paper Mario: The Thousand-Year Door: Difference between revisions

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If the player were to talk to Merluvlee and ask for where to go next, Dolphin will display a ''memory stride is too small'' error and crash. See {{issue|8956}}.
If the player were to talk to Merluvlee and ask for where to go next, Dolphin will display a ''memory stride is too small'' error and crash. See {{issue|8956}}.
{{Image|TTYD-MSITS.png|Memory stride is too small|br}}
{{Image|TTYD-MSITS.png|Memory stride is too small|br}}
=== Direct3D ===
=== Direct3D ===
Direct3D has a few graphical defects, such as Mario flickering in Tube Mode and improper scaling when in Airplane, Paper (when moving around), and Boat Modes. Use OpenGL to avoid this problem.
Direct3D has a few graphical defects, such as Mario flickering in Tube Mode and improper scaling when in Airplane, Paper (when moving around), and Boat Modes. Use OpenGL to avoid this problem.
{{Image|TTYD-Boat-Direct3D.png|Direct3D}}
{{Image|TTYD-Boat-Direct3D.png|Direct3D}}
{{Image|TTYD-Boat-OpenGL.png|OpenGL|br}}
{{Image|TTYD-Boat-OpenGL.png|OpenGL|br}}
=== Bounding Box Issues ===
=== Bounding Box Issues ===
Dolphin has minor issues emulating Mario's paper abilities correctly under default graphical settings for this game. Mario's silhouette will appear and the Mario you control will be invisible. Enable bounding box emulation to fix it.
Dolphin has minor issues emulating Mario's paper abilities correctly under default graphical settings for this game. Mario's silhouette will appear and the Mario you control will be invisible. Enable bounding box emulation to fix it.
{{Image|TTYD-DisabledBB.png|Disabled Bounding Box (Tube Mode)}}
{{Image|TTYD-DisabledBB.png|Disabled Bounding Box (Tube Mode)}}
{{Image|TTYD-EnabledBB.png|Enabled Bounding Box (Tube Mode)|br}}
{{Image|TTYD-EnabledBB.png|Enabled Bounding Box (Tube Mode)|br}}
=== Glitched Transitions ===
=== Glitched Transitions ===
Most transition effects will show only garbage. Disable '''EFB Copies to Texture Only''' to prevent that.<br>
Most transition effects will show only garbage. Disable '''EFB Copies to Texture Only''' to prevent that.<br>
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