Pikmin (GC): Difference between revisions

No change in size ,  29 May 2015
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Text replacement - "nVidia" to "NVIDIA"
m (Text replacement - "(\d+) FPS" to "$1FPS")
m (Text replacement - "nVidia" to "NVIDIA")
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.|tester=†.fl.l).}}
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025|result=(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.|tester=†.fl.l).}}
{{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Perfect, but having more than 60 active Pikmins causes the game to slow down.|tester=Endres}}
{{testing/entry|revision=7687|OS=Windows 7 x64|CPU=AMD Athlon 64 X2 4400 @ 2.2GHz|GPU=NVIDIA GeForce GT 440|result=Perfect, but having more than 60 active Pikmins causes the game to slow down.|tester=Endres}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.4 Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works great at 100% speed almost all of the time, using 80+ Pikmin will cause a slight slowdown (from 100% to 87%, not major at all).  No bugs encountered, completely finished the game.|tester=Axxer}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.4 Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Works great at 100% speed almost all of the time, using 80+ Pikmin will cause a slight slowdown (from 100% to 87%, not major at all).  No bugs encountered, completely finished the game.|tester=Axxer}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom II X6 Black 1100T|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}}
{{testing/entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom II X6 Black 1100T|GPU=AMD Radeon HD 6850|result=Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin|tester=Aldaris}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i7-2700K @ 4.2GHz|GPU=nVidia GeForce GTX 570 HD|result=Perfect with LLE audio plugin|tester=bcheng}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i7-2700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 570 HD|result=Perfect with LLE audio plugin|tester=bcheng}}
{{testing/entry|revision=3.0-801|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GTX 560M|result=Perfect, minor slow down with 100 Pikmin in the field with LLE Audio enabled. AR Codes no longer appear to crash the Emulator on Startup|tester=Phazon Lord}}
{{testing/entry|revision=3.0-801|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GTX 560M|result=Perfect, minor slow down with 100 Pikmin in the field with LLE Audio enabled. AR Codes no longer appear to crash the Emulator on Startup|tester=Phazon Lord}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 Black|GPU=AMD Radeon HD 5850|result=Runs smoothly with fully working, bug/crackle-free sound at 30FPS with Progressive Scan enabled, and the internal resolution set to 3x native (1920x1584) running in fullscreen at 1092x1080 with scaled EFB copies, EFB on and set to virtual, OpenMP Texture Decoder on but otherwise default settings. Experiences minor slowdowns (~24-27FPS) when more than approximately 60 pikmin are on-screen at the same time.|tester=incassum}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 Black|GPU=AMD Radeon HD 5850|result=Runs smoothly with fully working, bug/crackle-free sound at 30FPS with Progressive Scan enabled, and the internal resolution set to 3x native (1920x1584) running in fullscreen at 1092x1080 with scaled EFB copies, EFB on and set to virtual, OpenMP Texture Decoder on but otherwise default settings. Experiences minor slowdowns (~24-27FPS) when more than approximately 60 pikmin are on-screen at the same time.|tester=incassum}}
{{testing/entry|revision=4.0-1487|OS=Windows 8.1 x64|CPU=AMD A6-6400k @ 3.9GHz|GPU=AMD Radeon HD 8470D|result=Runs perfectly at 60FPS with 3x native resolution (1920x1584) running in fullscreen at 1280x1024|tester=xbox360fan05}}
{{testing/entry|revision=4.0-1487|OS=Windows 8.1 x64|CPU=AMD A6-6400k @ 3.9GHz|GPU=AMD Radeon HD 8470D|result=Runs perfectly at 60FPS with 3x native resolution (1920x1584) running in fullscreen at 1280x1024|tester=xbox360fan05}}
{{testing/entry|revision=4.0-2654|branch=VR-Hydra|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=nVidia GeForce GTX 760|result=Runs okay at 29FPS with resolution (1920x1080) running in fullscreen|tester=VRBites.com}}
{{testing/entry|revision=4.0-2654|branch=VR-Hydra|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 760|result=Runs okay at 29FPS with resolution (1920x1080) running in fullscreen|tester=VRBites.com}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Almost perfect. Can have minor slowdown in Forest of Hope with 100 pikmin out. Some issues with stereo sound using HLE but otherwise fully playable.|tester=Xerxes}}
{{testing/entry|revision=4.0-4163|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect. Can have minor slowdown in Forest of Hope with 100 pikmin out. Some issues with stereo sound using HLE but otherwise fully playable.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}