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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{Testing}} | {{Testing}} | ||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia | {{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB PCIe|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate. Shadow flicker on some grass types. Some sound crackling with DSP HLE.|tester=[[User:MaJoR|MaJoR]]}} | ||
{{Test Entry|revision=7408|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia | {{Test Entry|revision=7408|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB PCIe|result=Runs better in {{revision|7408}}, but still has some glitches. Slowdown at start of a stage and flicker with grass are both gone. Sound crackling remains. Observed nasty slowdown when turning on "EFB Enable CPU Access".|tester=[[User:MaJoR|MaJoR]]}} | ||
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