Pikmin 2 (Wii): Difference between revisions

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Text replacement - "Nvidia" to "nVidia"
m (Text replacement - "Nvidia" to "nVidia")
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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-750|GPU=ATI Radeon HD 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-750|GPU=ATI Radeon HD 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}}
{{testing/entry|revision=3.0-751|OS=Mac OS X Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6490M|result=Crashes when HLE audio plugin is used, '''works fine for mac and windows when sound output is disabled'''.  Must disable multicore on both platforms. framerate (30 FPS).|tester=Cory Jones}}
{{testing/entry|revision=3.0-751|OS=Mac OS X Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6490M|result=Crashes when HLE audio plugin is used, '''works fine for mac and windows when sound output is disabled'''.  Must disable multicore on both platforms. framerate (30 FPS).|tester=Cory Jones}}
{{testing/entry|revision=5064|OS=Windows 7 x64|CPU=Intel Core i7-4770k|GPU=Nvidia GeForce GTX 970|result=Runs fine with Direct3D Video and LLE Audio at 60 FPS (Max). 2.5x Native, 4x AntiAlias and 4x Anistropic|tester= Left4Pillz}}
{{testing/entry|revision=5064|OS=Windows 7 x64|CPU=Intel Core i7-4770k|GPU=nVidia GeForce GTX 970|result=Runs fine with Direct3D Video and LLE Audio at 60 FPS (Max). 2.5x Native, 4x AntiAlias and 4x Anistropic|tester= Left4Pillz}}
{{testing/end}}
{{testing/end}}