Pokémon Colosseum: Difference between revisions

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{{testing/entry|revision=3.0-438|OS=Windows Vista x64|CPU=Intel Core 2 Quad CPU Q9300 @ 2.5GHz|GPU=nVidia GeForce 250 GTX|result=Positive. However, heavy graphic glitches if External Frame Buffer is enabled.|tester=Sigma 7}}
{{testing/entry|revision=3.0-438|OS=Windows Vista x64|CPU=Intel Core 2 Quad CPU Q9300 @ 2.5GHz|GPU=nVidia GeForce 250 GTX|result=Positive. However, heavy graphic glitches if External Frame Buffer is enabled.|tester=Sigma 7}}
{{testing/entry|revision=3.0-592|OS=Windows XP x86|CPU=AMD Athlon II X2 @ 3.1GHz|GPU=ATI Radeon HD 4350|result=Positive. Runs Perfectly only few sound glitched in main menu.|tester=Nitroeus}}
{{testing/entry|revision=3.0-592|OS=Windows XP x86|CPU=AMD Athlon II X2 @ 3.1GHz|GPU=ATI Radeon HD 4350|result=Positive. Runs Perfectly only few sound glitched in main menu.|tester=Nitroeus}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.30GHz|GPU=ATI Radeon HD 5870|result=Positive. Perfectly playable - runs at ~25-30 FPS. Some audio glitching/FPS slowdown caused by audio on standard settings. Virtually resolvable by using LLE recompiler + DSP LLE on Thread enabled.|tester=Nickamina}}
{{testing/end}}
{{testing/end}}


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