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Progress Continues
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Combatheros (talk | contribs) |
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{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i5 @ 3.2GHz|GPU=nVidia GeForce GTX 660|result=Works fine out battle, some graphical issues in battle with some attacks. Aside from that, almost Perfect.|tester=}} | {{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i5 @ 3.2GHz|GPU=nVidia GeForce GTX 660|result=Works fine out battle, some graphical issues in battle with some attacks. Aside from that, almost Perfect.|tester=}} | ||
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=AMD FX 6300|GPU=AMD Radeon R9 270x|result=Seems to work, 60FPS most of the times (not in cutscenes) and when using OpenGL render lot's of bugs and freezes. Use Direct3D!|tester=}} | {{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=AMD FX 6300|GPU=AMD Radeon R9 270x|result=Seems to work, 60FPS most of the times (not in cutscenes) and when using OpenGL render lot's of bugs and freezes. Use Direct3D!|tester=}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350|GPU=Nvidia Geforce GTX 750|result=Gameplay is relatively smooth. 30FPS during gameplay and cutscenes, 60FPS in menus and on overworld map. Framedrops may occur during battle and in certain areas. If the game starts crashing, uncheck "Enable dual core" under config.|tester=Combatheros}} | |||
{{testing/end}} | {{testing/end}} | ||
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