Pokémon XD: Gale of Darkness

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Pokémon XD: Gale of Darkness
‎
Developer(s) Genius Sonority
Publisher(s) Nintendo
Series Pokémon
Release date(s) JP August 4, 2005
NA October 3, 2005
EU November 18, 2005
AUS November 10, 2005
Genre(s) Role-playing
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 4PlayableEdit rating: Pokémon XD: Gale of Darkness
See also...

Dolphin Forum thread
Search Google
Search Wikipedia

Pokémon XD: Gale of Darkness, released in Japan as Pokémon Ekkusudī Yami no Kaze Dāku Rugia (ポケモンXD 闇の旋風ダーク・ルギア), is the second role-playing game from Nintendo's Pokémon franchise for the Nintendo GameCube. It is the successor of the Gamecube game Pokémon Colosseum, and takes place in Orre, the setting of Pokémon Colosseum. Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen can connect to this game through trading and Battle Mode.

Contents

[edit] Patches

[edit] 16:9 Aspect Ratio (Widescreen) AR Codes

[edit] PAL[1]

16:9 Aspect Ratio (Widescreen) [Ralf]
K9CJ-VR2R-FV22J
BYUK-BG1Q-ZTXD4
8V91-F8V1-JCPJG
TAJH-PVVW-3B5HC
KYTW-CCFG-5QFBU
WURF-192V-TBFX6

[edit] Problems

[edit] Delayed Sound with OpenAL

When using OpenAL sound, it can take upwards of 30 seconds for the audio to play. Changing the latency has no effect but does cause lag at lower values. This can be fixed by changing to DSound or XAudio2, at which point the audio plays immediately.

[edit] GCN-GBA Connectivity

In stable releases of VBA-M, the GCN-GBA connectivity does not work properly, causing severe slow-downs to the point where both games timeout before an emulated connection can be established. Although unstable and barely functional for Pokémon XD: Gale of Darkness, the recommended releases of VBA-M to use the GCN-GBA emulated hook-up are the WXVBAM versions. You may need to import the battery save that matches the game running in VBA-M while the GBA BIOS is active for Dolphin to establish the link properly. The save type for the compatible GBA Pokémon games are Flash 128K if automatic save detection does not work.

[edit] Hexagon Brothers' Colors

After their introductory cutscene, the Hexagon Brothers lose their color and become all black. This is only a graphical glitch and they still function correctly.

[edit] Texture Not Loaded on Attacks

This is rare and appears to be random, but sometimes attacks will create white squares instead of loading textures.

[edit] Crash: Greevil's henchman and Zook

When the battle between Mr. Verich's (Greevil) henchman and Zook starts the game crashes. This can be resolved by disabling "Dual Core".

[edit] Crash: Professor Krane

The game crashes when you try to leave the building to try and save Professor Krane. As of 4.0-6284 this no longer occurs.

[edit] Crash: Mac Opening Cutscene

Pokémon XD: Gale of Darkness will load successfully on MAC OS X however during the opening cutscene where XD001 is about to use Shadow Blast on the S.S. Libra the emulator crashes. As of 4.0-1522 this crash no longer occurs.

[edit] Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. Please see the performance guide for an overview of performance related settings. A full list of options is available at Template:Config/doc

General

Config Setting Notes

Enable Dual Core

Off Enabling Dual Core may result in crashes


[edit] Version Compatibility

The graph below charts the compatibility with Pokémon XD: Gale of Darkness since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-6442 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Videos