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Combatheros (talk | contribs) m (→Testing) |
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{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i5 @ 3.2GHz|GPU=nVidia GeForce GTX 660|result=Works fine out battle, some graphical issues in battle with some attacks. Aside from that, almost Perfect.|tester=}} | {{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=Intel Core i5 @ 3.2GHz|GPU=nVidia GeForce GTX 660|result=Works fine out battle, some graphical issues in battle with some attacks. Aside from that, almost Perfect.|tester=}} | ||
{{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=AMD FX 6300|GPU=AMD Radeon R9 270x|result=Seems to work, 60FPS most of the times (not in cutscenes) and when using OpenGL render lot's of bugs and freezes. Use Direct3D!|tester=}} | {{testing/entry|revision=4.0|OS=Windows 8 x64|CPU=AMD FX 6300|GPU=AMD Radeon R9 270x|result=Seems to work, 60FPS most of the times (not in cutscenes) and when using OpenGL render lot's of bugs and freezes. Use Direct3D!|tester=}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4GHz|GPU=nVidia GeForce GTX 750|result=Gameplay is relatively smooth. 30FPS during gameplay and cutscenes, 60FPS in menus and on overworld map. Framedrops may occur during battle | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4GHz|GPU=nVidia GeForce GTX 750|result=Gameplay is relatively smooth. 30FPS during gameplay and cutscenes, 60FPS in menus and on overworld map. 17-21FPS with distorted audio in certain areas and with purifying shadow pokemon. Framedrops may occur during battle. If the game starts crashing, uncheck "Enable dual core" under config.|tester=Combatheros}} | ||
{{testing/end}} | {{testing/end}} | ||
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