Project:General Discussions: Difference between revisions

→‎Ratings Changes: Added my five cents to the debate.
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(→‎Ratings Changes: Added my five cents to the debate.)
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: I'm generally OK with rehashing the definitions, but it will be a big job to re-align existing rankings. It looks like anything that was a 1 or 2 becomes a 1, which we could automate and 5 would stay 5 but all the 3/4 rankings would likely need investigation. We'll need some way to flag ratings that have been checked, perhaps we can script adding a comment/category into ratings pages to indicate ratings need review.
: I'm generally OK with rehashing the definitions, but it will be a big job to re-align existing rankings. It looks like anything that was a 1 or 2 becomes a 1, which we could automate and 5 would stay 5 but all the 3/4 rankings would likely need investigation. We'll need some way to flag ratings that have been checked, perhaps we can script adding a comment/category into ratings pages to indicate ratings need review.
:I'm a bit concerned regarding the "Perfect with the right settings" description for 5 stars though. I'd prefer to keep that as "Perfect with default settings", since if special settings are needed we likely should be looking at updating game ini's to provide more appropriate defaults. Such aligns with current page handling as well since: Config entries should generally have related Problem entries explaining why a setting is needed, and games with problems aren't perfect.
:I'm a bit concerned regarding the "Perfect with the right settings" description for 5 stars though. I'd prefer to keep that as "Perfect with default settings", since if special settings are needed we likely should be looking at updating game ini's to provide more appropriate defaults. Such aligns with current page handling as well since: Config entries should generally have related Problem entries explaining why a setting is needed, and games with problems aren't perfect.
:On the topic of ratings, it might be nice if the ratings link took you to a list of titles with that rating rather than just to the rating definitions. Adding a set of categories should handle that easily enough. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 21:52, 27 August 2013 (CEST)
:On the topic of ratings, it might be nice if the ratings link took you to a list of titles with that rating rather than just to the rating definitions. Adding a set of categories should handle that easily enough. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 21:52, 27 August 2013 (CEST)<br/>
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In adding my two cents, I'd like to adress something I thought I read here, but apparently didn't (seeing as I can't find it now) where someone was against using the word "perfect"; I too am against using that word, partially on philosophical/semantic grounds, but also in a more practical sense; since most of Dolphin is HLE (as opposed to full LLE (admittedly rare, but there are projects, e.g. the "higan" emulator, who attempts to do this)), using the word "perfect" here seems out-of-place. I instead propose the use of the word "Excellent", as in "Works excellently". Another option is "Flawless", as in that it works without flaws.<br/>
On the actual ratings though, I find that "Level 3" (i.e. [[File:Stars3.png]]) for both the old (i.e. "Starts: Starts, maybe even plays well, but crashes or major graphical/audio glitches") and the IRC-born suggestion (i.e. "Main mode can be completed, but has major glitches/crashes or missing modes") are slightly misleading, and the example I use for this is [[Mario Power Tennis (GC)]] which with both definitions would probably be a 3. However, this isn't really the case for the end-user, as the "graphical glitches" in Mario Tennis makes it completely unplayable. If you're lucky, you can view enough of the screen to play a full match on the Easy difficulty, since the AI opponent won't make any difficult shots or shots that require much movement, enabling you to basically stand still in the middle and keep pressing the button for smashing the ball back. While this does technically mean that you can actually complete the entire game (at least in single-player on the easy difficulty setting), for the end-user, the game is unplayable since no-one would be capable of playing the game in that state for any reasonable amount of time or even enjoy playing the game in that state. Further, even if they would, luck would play a large role in it since depending on what court you're currently on, where you move etcetera heavily influences how little of the playing field you can see, rendering it in practice (even if not in theory) unplayable. This, to me (and I obviously admit I might be alone in thinking so) makes the game undeserving of a three-star rating (using the earlier discussed wording(s)), even if it is ''technically qualified for such a rating'' if going by wording alone. I'm not saying I have a perfect fix for this (though a quick-fix would obviously be to somehow point out/add in that a 3-star rating still doesn't mean that the game is actually enjoyable/playable), just that it is a serious problem that ought to be taken into account; perhaps the experience of the end-user should be taken into account in general somehow, e.g. in the sense that "playable" means that an end-user could reasonably be expected to play and enjoy the game and be capable of playing it to it's end, as opposed to meaning that it is technically/theoretically possible to play through the entire game without it crashing... Something along those lines? [[User:Incassum|incassum]] ([[User talk:Incassum|talk]]) 21:00, 14 January 2014 (CET)


=== Wii Network compatibility ===
=== Wii Network compatibility ===
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