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== Problems == | == Problems == | ||
While using openGL backend, anti-aliasing causes Rayman's shadow to connect to his body by thin lines. | While using openGL backend, anti-aliasing causes Rayman's shadow to connect to his body by thin lines. | ||
{{Image|GRHP41-2.png|Shadow Glitch|br}} | |||
== Configuration == | == Configuration == |
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