Rayman Origins: Difference between revisions

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Graphical glitches happen a bit in this game:
Graphical glitches happen a bit in this game:
*Lums reappearing in the first frame of their collect animation when you collect another Lum
*Lums reappearing in the first frame of their collect animation when you collect another Lum
*Discolored and distorted FMV with Force Texture Filtering on.
*Certain assets of the Snoring Tree not loading sometimes (e.g. the old guy, background in his room, and most of the bubbles)
*Certain assets of the Snoring Tree not loading sometimes (e.g. the old guy, background in his room, and most of the bubbles)
*Black grass.
*Black grass.
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== Enhancements ==
=== Texture Filtering ===
Use of texture filtering enhancements (i.e. Anisotropic Filtering, or Force Texture Filtering) will cause problems with the display of the opening Ubisoft logo and other intro screens.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config|anisotropic = 1x
|anisotropicnotes = Display FMV and Ubisoft logo properly.
|forcefilter = Off
|forcefilternotes = Display FMV and Ubisoft logo properly.
}}
}}


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