Resident Evil: Difference between revisions

Man we need some testing on this. Messy messy messy.
(Man we need some testing on this. Messy messy messy.)
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*Sound glitches.
*Sound glitches.
*BGM wont play sometimes even using xaudio2.
*BGM wont play sometimes even using xaudio2.
===<s>Improper Z Order</s>===
Sometimes Chris's model will overlap foreground elements it shouldn't. Currently fixed.
{{image|RE Remake-Sprite Order Bug.jpg|Sprite order bug}}
{{image|Sprite_Order_Bug_Fixed.png|Sprite order bug Fixed|br}}


===Slowdowns===
===Slowdowns===
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{{image|Miscolored-Kerosene.gif|Black Kerosene Fixed|br}}
{{image|Miscolored-Kerosene.gif|Black Kerosene Fixed|br}}
===<s>Improper Z Order</s>===
Sometimes Chris's model will overlap foreground elements it shouldn't. Fixed by an unknown revision after 4.0, likely [[revision|4.0-1192]].
{{image|RE Remake-Sprite Order Bug.jpg|Sprite order bug}}
{{image|Sprite_Order_Bug_Fixed.png|Sprite order bug Fixed|br}}


== Configuration ==
== Configuration ==
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|pixellighting          = Off
|pixellighting          = Off
|pixellightingnotes    = Fixes black kerosene bug
|pixellightingnotes    = Fixes black kerosene bug
|accuratetexturecache      = On
|accuratetexturecache      = Safe
|accuratetexturecachenotes = Corrects map bugs.
|accuratetexturecachenotes = Corrects map bugs.
|efbcopy                  = Texture
|efbcopynotes              = Fix slowdowns in main hall or some other random places.
|accuratetexturecache      = Fast
|accuratetexturecachenotes = Alleviates most slowdowns
|3dvision                  = Not good
|3dvisionnotes            = Pre-rendered backgrounds have no depth
|audiobackend              = Xaudio2
|audiobackend              = Xaudio2
|audiobackendnotes        = Piano in cut-scenes may not play /w DirectSound.
|audiobackendnotes        = Piano in cut-scenes may not play /w DirectSound.