Resident Evil: The Darkside Chronicles: Difference between revisions

(Removed default config parameters, some minor changes)
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{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.1GHz|GPU=nVidia GeForce 550 Ti|result=Playable but suffers drops in framerates, got the best framerates (25-30 FPS) using Direct3d9.|tester=tpaul}}
{{testing/entry|revision=3.0-458|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.1GHz|GPU=nVidia GeForce 550 Ti|result=Playable but suffers drops in framerates, got the best framerates (25-30 FPS) using Direct3d9.|tester=tpaul}}
{{testing/entry|revision=3.0-549|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.8GHz|GPU=AMD Radeon HD 6850|result=Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 15-20 FPS.|tester=Basteek112}}
{{testing/entry|revision=3.0-549|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.8GHz|GPU=AMD Radeon HD 6850|result=Fully Playable: In some Levels full FPS -> 30FPS, in areas with many zombies about 15-20 FPS.|tester=Basteek112}}
{{testing/entry|revision=3.0-831|OS=Windows 7 x64|CPU=AMD Phenom II X6 960T/1600T Unlocked @ 3.8GHz|GPU=Nvidia GeForce 460 GTX (768MB)|result=Fully Playable: Running @ 30FPS, the game can stutter very rarely at some points of the levels w/ 1.5x Internal Native Res. 2x Anisotropic Filtering.|tester=L}}
{{testing/entry|revision=3.0-831|OS=Windows 7 x64|CPU=AMD Phenom II X6 960T @ 3.8GHz|GPU=nVidia GeForce 460 GTX|result=Fully Playable: Running @ 30 FPS, the game can stutter very rarely at some points of the levels w/ 1.5x Internal Native Res. 2x Anisotropic Filtering.|tester=L}}
{{testing/end}}
{{testing/end}}