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=== Higher Resolutions === | === Higher Resolutions === | ||
At higher resolutions, certain blur effects will be much weaker. | At higher resolutions, certain blur effects will be much weaker. While this doesn't impact the gameplay whatsoever, it can cause some weapons effects to look weaker. | ||
{{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}} | {{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}} | ||
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 @ 3 GHz|GPU=AMD Radeon 6970|result=Can be played so far at a decent 25 to 30FPS. Lots of sound glitches, popping, screeching and also cutscene audio is off sync.|tester=No Pistons}} | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 @ 3 GHz|GPU=AMD Radeon 6970|result=Can be played so far at a decent 25 to 30FPS. Lots of sound glitches, popping, screeching and also cutscene audio is off sync.|tester=No Pistons}} | ||
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD FX-6100 @ 3.9 GHz|GPU=AMD Radeon HD 6850|result=30FPS solid, occasional dips to 28, 2x Native Res. with 4xSSAA. Solid but same noise problem.|tester=SplAdamb}} | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD FX-6100 @ 3.9 GHz|GPU=AMD Radeon HD 6850|result=30FPS solid, occasional dips to 28, 2x Native Res. with 4xSSAA. Solid but same noise problem.|tester=SplAdamb}} | ||
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1 GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% for the most part. | {{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1 GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% for the most part. Slight drop in FPS when it's raining. Strange "ghost" reflections during the lake boss event. Random glitch noises occur throughout certain stages.|tester=MegaJump}} | ||
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-450 @ 2.66 GHz|GPU=ATI Mobility Radeon HD 5470|result=Can be played decently at an average of 29FPS. | {{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-450 @ 2.66 GHz|GPU=ATI Mobility Radeon HD 5470|result=Can be played decently at an average of 29FPS. Annoying screeching sounds. Stops at Chapter 3-1. Will retest with different copy.|tester=SolidSnake}} | ||
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i5-3750K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 560|result=30FPS with occasional dips to 25 when many enemies are on the screen (and consistently in the end portion of the game where the chopper (Mike) assists you. Sporadic noise / crackling issues (these were rare and fixed by restarting the emulator). OpenGL, 2x native resolution, 8x AA (DirectX9 and 11 both gave stuttering issues in scenarios where OpenGL did not).|tester=Crisdecuba}} | {{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i5-3750K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 560|result=30FPS with occasional dips to 25 when many enemies are on the screen (and consistently in the end portion of the game where the chopper (Mike) assists you. Sporadic noise / crackling issues (these were rare and fixed by restarting the emulator). OpenGL, 2x native resolution, 8x AA (DirectX9 and 11 both gave stuttering issues in scenarios where OpenGL did not).|tester=Crisdecuba}} | ||
{{testing/entry|revision=4.0-8008|OS=Windows 8.1|CPU=Intel Core i5-4670 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 775M|result=Flawless. 100% almost all the time with very few hiccups during cutscenes. Played through without any bugs. IR 4x and 1440p DX11.|tester=reery}} | {{testing/entry|revision=4.0-8008|OS=Windows 8.1|CPU=Intel Core i5-4670 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 775M|result=Flawless. 100% almost all the time with very few hiccups during cutscenes. Played through without any bugs. IR 4x and 1440p DX11.|tester=reery}} |