Resident Evil 4: Wii edition: Difference between revisions

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=== Higher Resolutions ===
=== Higher Resolutions ===
At higher resolutions, certain blur effects will be much weaker. While this doesn't impact the gameplay whatsoever, it can cause some weapons effects to look weaker.
At higher resolutions, certain blur effects will be much weaker. While this doesn't impact the gameplay whatsoever, it can cause some weapons effects to look weaker.


{{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}}
{{Image|RE4BlurEnhanced.png|At higher resolutions, blur effects get weaker and weaker.}}
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 @ 3 GHz|GPU=AMD Radeon 6970|result=Can be played so far at a decent 25 to 30FPS. Lots of sound glitches, popping, screeching and also cutscene audio is off sync.|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 @ 3 GHz|GPU=AMD Radeon 6970|result=Can be played so far at a decent 25 to 30FPS. Lots of sound glitches, popping, screeching and also cutscene audio is off sync.|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD FX-6100 @ 3.9 GHz|GPU=AMD Radeon HD 6850|result=30FPS solid, occasional dips to 28, 2x Native Res. with 4xSSAA. Solid but same noise problem.|tester=SplAdamb}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD FX-6100 @ 3.9 GHz|GPU=AMD Radeon HD 6850|result=30FPS solid, occasional dips to 28, 2x Native Res. with 4xSSAA. Solid but same noise problem.|tester=SplAdamb}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1 GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% for the most part. Slight drop in FPS when it's raining. Strange "ghost" reflections during the lake boss event. Random glitch noises occur throughout certain stages.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1 GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% for the most part. Slight drop in FPS when it's raining. Strange "ghost" reflections during the lake boss event. Random glitch noises occur throughout certain stages.|tester=MegaJump}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-450 @ 2.66 GHz|GPU=ATI Mobility Radeon HD 5470|result=Can be played decently at an average of 29FPS. Annoying screeching sounds. Stops at Chapter 3-1. Will retest with different copy.|tester=SolidSnake}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-450 @ 2.66 GHz|GPU=ATI Mobility Radeon HD 5470|result=Can be played decently at an average of 29FPS. Annoying screeching sounds. Stops at Chapter 3-1. Will retest with different copy.|tester=SolidSnake}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i5-3750K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 560|result=30FPS with occasional dips to 25 when many enemies are on the screen (and consistently in the end portion of the game where the chopper (Mike) assists you. Sporadic noise / crackling issues (these were rare and fixed by restarting the emulator). OpenGL, 2x native resolution, 8x AA (DirectX9 and 11 both gave stuttering issues in scenarios where OpenGL did not).|tester=Crisdecuba}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i5-3750K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 560|result=30FPS with occasional dips to 25 when many enemies are on the screen (and consistently in the end portion of the game where the chopper (Mike) assists you. Sporadic noise / crackling issues (these were rare and fixed by restarting the emulator). OpenGL, 2x native resolution, 8x AA (DirectX9 and 11 both gave stuttering issues in scenarios where OpenGL did not).|tester=Crisdecuba}}
{{testing/entry|revision=4.0-8008|OS=Windows 8.1|CPU=Intel Core i5-4670 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 775M|result=Flawless. 100% almost all the time with very few hiccups during cutscenes. Played through without any bugs. IR 4x and 1440p DX11.|tester=reery}}
{{testing/entry|revision=4.0-8008|OS=Windows 8.1|CPU=Intel Core i5-4670 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 775M|result=Flawless. 100% almost all the time with very few hiccups during cutscenes. Played through without any bugs. IR 4x and 1440p DX11.|tester=reery}}