Resident Evil Archives: Resident Evil Zero: Difference between revisions

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== Problems ==
== Problems ==
== EFB access from CPU ==
The EFB access from CPU must be skipped, otherwise, you will have a little slowdown when using AA and probably other related filters.
== VBeam Emulation ==
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled.


== Configuration ==
== Configuration ==
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|cpuengine            =  
|cpuengine            =  
|cpuenginenotes      =  
|cpuenginenotes      =  
|gfxbackend        =  
|gfxbackend        = OpenGL
|gfxbackendnotes  =  
|gfxbackendnotes  = Most perfect. Cutscenes are buggy using Direct3D.
|forcefilter          =  
|forcefilter          =  
|forcefilternotes      =  
|forcefilternotes      =  
|widescreenhack        =  
|widescreenhack        =  
|widescreenhacknotes  =  
|widescreenhacknotes  =  
|cpuefbaccess          =  
|cpuefbaccess          = On
|cpuefbaccessnotes    =  
|cpuefbaccessnotes    = Great speed up
|accuratetexturecache      =  
|accuratetexturecache      = Fast
|accuratetexturecachenotes =  
|accuratetexturecachenotes =  
|efbscaledcopy        =  
|efbscaledcopy        =  
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|disablefog            =  
|disablefog            =  
|disablefognotes      =  
|disablefognotes      =  
|efbcopy              =  
|efbcopy              = Texture
|efbcopynotes          =  
|efbcopynotes          = Speed up
|xfb                  =  
|xfb                  = Disable
|xfbnotes              =  
|xfbnotes              =  
|realxfb              =  
|realxfb              =  
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|patchesnotes          =  
|patchesnotes          =  
}}
}}
== Speed up Disc Transfer Rate ==
Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too.
== EuEGB60 Mode ==
This game supports PAL60, enabling this option, you will note that FPS in cutscenes/videos looks more softer.


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|2.0|3.0}}-->
{{VersionCompatibilityVersion|3.0}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970 2GB|result=Will sometimes crash opening doors. Random sound screeches|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970 2GB|result=Will sometimes crash opening doors. Random sound screeches|tester=No Pistons}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Almost perfect. Full speed throughout the game. Some ocasional sound glitches|tester=No Pistons}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Almost perfect. Full speed throughout the game. Some ocasional sound glitches|tester=No Pistons}}
{{testing/entry|revision=3.0|OS=Windows XP Professional x32|CPU=AMD Phenom II X2 545 @ 3.1GHz|GPU=nVidia GeForce 8600 GT 512MB|result=Perfect. Some ocassional and annoying sound glitches, eventually crashes opening doors.|tester=luken}}
{{testing/end}}
{{testing/end}}


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