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== Problems == | == Problems == | ||
== EFB access from CPU == | |||
The EFB access from CPU must be skipped, otherwise, you will have a little slowdown when using AA and probably other related filters. | |||
== VBeam Emulation == | |||
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled. | |||
== Configuration == | == Configuration == | ||
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|cpuengine = | |cpuengine = | ||
|cpuenginenotes = | |cpuenginenotes = | ||
|gfxbackend = | |gfxbackend = OpenGL | ||
|gfxbackendnotes = | |gfxbackendnotes = Most perfect. Cutscenes are buggy using Direct3D. | ||
|forcefilter = | |forcefilter = | ||
|forcefilternotes = | |forcefilternotes = | ||
|widescreenhack = | |widescreenhack = | ||
|widescreenhacknotes = | |widescreenhacknotes = | ||
|cpuefbaccess = | |cpuefbaccess = On | ||
|cpuefbaccessnotes = | |cpuefbaccessnotes = Great speed up | ||
|accuratetexturecache = | |accuratetexturecache = Fast | ||
|accuratetexturecachenotes = | |accuratetexturecachenotes = | ||
|efbscaledcopy = | |efbscaledcopy = | ||
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|disablefog = | |disablefog = | ||
|disablefognotes = | |disablefognotes = | ||
|efbcopy = | |efbcopy = Texture | ||
|efbcopynotes = | |efbcopynotes = Speed up | ||
|xfb = | |xfb = Disable | ||
|xfbnotes = | |xfbnotes = | ||
|realxfb = | |realxfb = | ||
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|patchesnotes = | |patchesnotes = | ||
}} | }} | ||
== Speed up Disc Transfer Rate == | |||
Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too. | |||
== EuEGB60 Mode == | |||
This game supports PAL60, enabling this option, you will note that FPS in cutscenes/videos looks more softer. | |||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|2.0|3.0}}--> | ||
{{VersionCompatibilityVersion|3.0}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970 2GB|result=Will sometimes crash opening doors. Random sound screeches|tester=No Pistons}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970 2GB|result=Will sometimes crash opening doors. Random sound screeches|tester=No Pistons}} | ||
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Almost perfect. Full speed throughout the game. Some ocasional sound glitches|tester=No Pistons}} | {{testing/entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3GHz|GPU=AMD Radeon HD 6970|result=Almost perfect. Full speed throughout the game. Some ocasional sound glitches|tester=No Pistons}} | ||
{{testing/entry|revision=3.0|OS=Windows XP Professional x32|CPU=AMD Phenom II X2 545 @ 3.1GHz|GPU=nVidia GeForce 8600 GT 512MB|result=Perfect. Some ocassional and annoying sound glitches, eventually crashes opening doors.|tester=luken}} | |||
{{testing/end}} | {{testing/end}} | ||
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