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{{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i3-2130|GPU=nVidia GeForce 440|result=Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error.|tester=Ed}} | {{testing/entry|revision=3.0-631|OS=Windows 7 x64|CPU=Intel Core i3-2130|GPU=nVidia GeForce 440|result=Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error.|tester=Ed}} | ||
{{testing/entry|revision=3.0-772|OS=Linux Debian Wheezy x86_64|CPU=Intel Core i3 @ 3.4GHz|GPU=nVidia GeForce 220GT|result=Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30 FPS (the emu fails to detect the correct framerate in this game).|tester=Butz_san}} | {{testing/entry|revision=3.0-772|OS=Linux Debian Wheezy x86_64|CPU=Intel Core i3 @ 3.4GHz|GPU=nVidia GeForce 220GT|result=Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30 FPS (the emu fails to detect the correct framerate in this game).|tester=Butz_san}} | ||
{{Test Entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 5GHz|GPU=AMD Radeon HD 5850|result=Games runs with no problems at all using the latest stable version of Dolphin, {{revision|4.0.1}}. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.|tester=Cole Roddy}} | {{Test Entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 5GHz|GPU=AMD Radeon HD 5850|result=Games runs with no problems at all using the latest stable version of Dolphin, {{revision|4.0.1}}. Just set EFB to RAM and put the Texture Cache Accuracy slider in the middle position, and use LLE DSP to avoid sound issues, and you're good to go.|tester=Cole Roddy}} | ||
{{testing/end}} | {{testing/end}} | ||