Resident Evil Code: Veronica X
Experience another terrifying chapter in the Resident Evil series with Resident Evil Code: Veronica X. After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety weapons, items, and clues scattered around to help you survive the nightmare and make sure the virus doesn't spread any farther.
Resident Evil Code: Veronica X | |
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Developer(s) | Capcom Production Studio 3 |
Publisher(s) | Capcom |
Series | Resident Evil |
Platform(s) | GameCube |
Release date(s) | NA March 3, 2003 EU December 3, 2004 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Crash
New game problem (shut down Dolphin) can't be played on Mac.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Texture Cache Accuracy | Normal | Fixes missing graphics and video playback |
Audio
Config | Setting | Notes |
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DSP Emulator Engine | LLE | Fixes sound issues |
Version Compatibility
The graph below charts the compatibility with Resident Evil Code: Veronica X since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Template:Test EntryTemplate:Test EntryTest Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-631 | Windows 7 x64 | Intel Core i3-2130 | NVIDIA GeForce 440 | Some occasional sound were missing eg; opening doors, cutscene and firing. It seems like the latest revision does not fix this error. | Ed |
3.0-772 | Linux Debian Wheezy x86_64 | Intel Core i3 @ 3.4GHz | NVIDIA GeForce 220GT | Perfect graphics, and also full framerate, using nosound98 advice, I changed the FPS limit to 30 (not 70-90), now the game runs at 30FPS (the emu fails to detect the correct framerate in this game). | Butz_san |