Resident Evil Zero: Difference between revisions

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{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=AMD FX-6100 @ 3.3GHz|GPU=AMD Radeon HD 6770|result=Perfect, solved audio crackling by enabling VBeam in properties and setting Framelimit to Audio, sometimes slight (down to 25fps or so) slowdown in one angle in the main mansion lobby when the torch is visible (Similar problem as in REmake) and when the final boss shoots acid, which I'm sure you can fix by tweaking graphic settings. Also if I played for more than 2 hours straight or ALT-tabbed too frequently it'd crash (some "out of sync" fifo error) so I had to state save once in a while. Apart from that no graphical glitches, FMVs work perfectly and 30 FPS throughout|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=AMD FX-6100 @ 3.3GHz|GPU=AMD Radeon HD 6770|result=Perfect, solved audio crackling by enabling VBeam in properties and setting Framelimit to Audio, sometimes slight (down to 25fps or so) slowdown in one angle in the main mansion lobby when the torch is visible (Similar problem as in REmake) and when the final boss shoots acid, which I'm sure you can fix by tweaking graphic settings. Also if I played for more than 2 hours straight or ALT-tabbed too frequently it'd crash (some "out of sync" fifo error) so I had to state save once in a while. Apart from that no graphical glitches, FMVs work perfectly and 30 FPS throughout|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i3 2330M @2.2GHz|GPU=Intel HD Graphics 3000|result=Playable? 18~30 FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Played a bit though the first stage with no sound to "smooth" the lag. If you have my settings and you want to play this game, try the older stable releases.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i3 2330M @2.2GHz|GPU=Intel HD Graphics 3000|result=Playable? 18~30 FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Played a bit though the first stage with no sound to "smooth" the lag. If you have my settings and you want to play this game, try the older stable releases.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 2500k @3.3GHz|GPU=nVidia GeForce 460 GTX 1GB|result=Playable. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). Full speed with Dual Core and Idle Skipping; enabling VBeam might produce intermittent cackling audio. GPU de-synchronization problems every once in a while.|tester=DolphinTester47}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 2500k @3.3GHz|GPU=nVidia GeForce 460 GTX 1GB|result=Playable. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). Generally full speed with Dual Core and Idle Skipping, minor slowdown in a few spots (such as fighting the centipede); enabling VBeam might produce intermittent cackling audio. GPU de-synchronization problems every once in a while.|tester=DolphinTester47}}
{{testing/end}}
{{testing/end}}