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Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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--Note: you can increase internal resolution 1 notch by setting EFBScale to 3 but expect some slowdowns to 22-25 FPS in some areas, other will still be 30fps.|tester=terry98}} | --Note: you can increase internal resolution 1 notch by setting EFBScale to 3 but expect some slowdowns to 22-25 FPS in some areas, other will still be 30fps.|tester=terry98}} | ||
{{testing/entry|revision=4.0-3369|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, backend Direct3D, XFB enabled to virtual, V-sync disabled, idle skipping disabled, skip xfb enabled.|tester=Talos}} | {{testing/entry|revision=4.0-3369|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, backend Direct3D, XFB enabled to virtual, V-sync disabled, idle skipping disabled, skip xfb enabled.|tester=Talos}} | ||
{{testing/entry|revision=4.0-4091|OS=Windows|CPU=Intel Core i7 @2.8GHz|GPU=nVidia GeForce GTX 770| | {{testing/entry|revision=4.0-4091|OS=Windows 7 x64|CPU=Intel Core i7 @2.8GHz|GPU=nVidia GeForce GTX 770|result=Flawless with no slow downs, audio irregularities, or graphical problems of any kind. | ||
NOTE: I had to play with these settings quite a bit until I found the perfect combination this is everything I used. | |||
Framelimit: 60 - | |||
Backend: Direct3D - | |||
Fullscreen Resolution: 1920x1080 - | |||
Aspect Ratio: Stretch To Window - | |||
V-Sync-On - | |||
Render To Main Window - | |||
Internal Resolution: 4xNative - | |||
AntiAliasing: 8 Samples (Quality level 32) - | |||
Anistropic Filtering: 16x - | |||
Scaled EFB Copy - | |||
Force Texture Filtering - | |||
Per Pixel Lighting - | |||
Widescreen Hack Enabled - | |||
EFB: Virtual - | |||
DSP: HLE Fast - | |||
Audio Backend: XAudio2 - | |||
|tester=tx3000}} | |||
{{testing/end}} | {{testing/end}} | ||
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