Rhythm Heaven Fever: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.6GHz|GPU=AMD Radeon HD 6950x2|result=Solid 60FPS throughout the game, although the game seems to experience some slowdown as the peg approaches you on the first "Built to Scale" game. Remix 6 crashes the game (A variety of other remixes crash on revisions past 3.0), and there are also other small emulation errors. Most of these errors can be fixed by using the configurations listed above. It also seems like some remixes have some issues with transitioning between games and sometimes get their timing off.|tester=MyDreamName}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.6GHz|GPU=AMD Radeon HD 6950x2|result=Solid 60FPS throughout the game, although the game seems to experience some slowdown as the peg approaches you on the first "Built to Scale" game. Remix 6 crashes the game (A variety of other remixes crash on revisions past 3.0), and there are also other small emulation errors. Most of these errors can be fixed by using the configurations listed above. It also seems like some remixes have some issues with transitioning between games and sometimes get their timing off.|tester=MyDreamName}}
{{testing/entry|revision=3.0-441|OS=Windows 7 x64|CPU=AMD FX-6100|GPU=AMD Radeon HD 6870|result=Perfect|tester=AlbusDlx}}
{{testing/entry|revision=3.0-441|OS=Windows 7|CPU=AMD FX-6100|GPU=AMD Radeon HD 6870|result=Perfect|tester=AlbusDlx}}
{{testing/entry|revision=3.0-441|OS=Windows 7 x64|CPU=Intel|GPU=NVIDIA GeForce GTX 550 Ti|result=Crashes on remix 6. Don't trust Albus|tester=Anon}}
{{testing/entry|revision=3.0-441|OS=Windows 7|CPU=Intel|GPU=NVIDIA GeForce GTX 550 Ti|result=Crashes on remix 6. Don't trust Albus|tester=Anon}}
{{testing/entry|revision=3.0-804|OS=Windows 8 x64|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Mostly 60FPS, with some slowdowns towards 40FPS at remix 4. Fixes many remix crashes of earlier versions. Remix transitioning as said by MyDreamName is fixed, though specifically, music stutters/slows down at remix 4 halfway and on, messing up your timing on that remix. Tested on a full completion save file to pass badly emulated minigames.|tester=Anon}}
{{testing/entry|revision=3.0-804|OS=Windows 8|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Mostly 60FPS, with some slowdowns towards 40FPS at remix 4. Fixes many remix crashes of earlier versions. Remix transitioning as said by MyDreamName is fixed, though specifically, music stutters/slows down at remix 4 halfway and on, messing up your timing on that remix. Tested on a full completion save file to pass badly emulated minigames.|tester=Anon}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel Core i7-3615QM @ 3.3GHz|GPU=NVIDIA GeForce GT 640M|result=Absolutely perfect. No slowdowns or crashes unlike 3.0. The only things I have noticed are lines on Shrimp Shuffle and a slowdown after you press A+B on the title screen, which lasts for under a second, so it doesn't matter.|tester=Anon}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i7-3615QM @ 3.3GHz|GPU=NVIDIA GeForce GT 640M|result=Absolutely perfect. No slowdowns or crashes unlike 3.0. The only things I have noticed are lines on Shrimp Shuffle and a slowdown after you press A+B on the title screen, which lasts for under a second, so it doesn't matter.|tester=Anon}}
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=Intel Core i5-4200u|GPU=Intel HD Graphics 4400|result=Stable 60FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=Intel Core i5-4200u|GPU=Intel HD Graphics 4400|result=Stable 60FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870 2GB|result=Stable 60FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870 2GB|result=Stable 60FPS|tester=Zcair}}
{{testing/entry|revision=4.0-2474|OS=Windows 7 x64|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=In 10-2 and 4-3 tutorial, the screen is flashing. In 8-2 the main part and tutorial, screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio Backend, that version is severe deviation of the sound that's XAudio2. If you can afford to spec to recommend the DSound. There is not much difference between DSP-LLE and DSP-HLE, already.|tester=TOM}}
{{testing/entry|revision=4.0-2474|OS=Windows 7|CPU=Intel Core i7-3770|GPU=AMD Radeon HD 7900|result=In 10-2 and 4-3 tutorial, the screen is flashing. In 8-2 the main part and tutorial, screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio Backend, that version is severe deviation of the sound that's XAudio2. If you can afford to spec to recommend the DSound. There is not much difference between DSP-LLE and DSP-HLE, already.|tester=TOM}}
{{testing/entry|revision=4.0-6144|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q8300|GPU=AMD Radeon HD 7870|result=Needs store EFB to RAM instead of texture and XFB enabled to fix the Micro-Row and Shrimp Shuffle levels, even with these options the game runs constantly in 60FPS and is perfectly emulated.|tester=Pit-O-Matic}}
{{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core 2 Quad Q8300|GPU=AMD Radeon HD 7870|result=Needs store EFB to RAM instead of texture and XFB enabled to fix the Micro-Row and Shrimp Shuffle levels, even with these options the game runs constantly in 60FPS and is perfectly emulated.|tester=Pit-O-Matic}}
{{testing/end}}
{{testing/end}}