Ripping Games: Difference between revisions

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=== GameCube Discs ===
=== GameCube Discs ===
No GameCube titles take up more than 1.36 GiB ([[wikipedia:Gibibyte|Gibibyte]], or 1024<sup>3</sup> bytes). It's generally a good idea to set Chunk Size to max, so that your ISO isn't split into parts. GameCube discs can store a maximum of 1.36 GiB, so the entire ISO can fit on a FAT32 drive. Simply follow the instructions on-screen and you'll be able to put the game straight from the SD card or USB drive into Dolphin.
GameCube discs always have a size of 1.36 GiB, so the entire ISO can fit on a FAT or FAT32 drive. Simply follow the instructions on-screen and you'll be able to put the game straight from the SD card or USB drive into Dolphin.


=== Wii Discs ===
=== Wii Discs ===
In order to rip a Wii disc, a storage device with more than 4.7 GiB of free space is recommended for single layer, 8.54 GiB for dual layer. However, by dividing the disc into chunks, an SD card with even a single gibibyte of free space is sufficient.
In order to rip a Wii disc, a storage device with more than 4.38 GiB of free space is recommended for single layer, 7.93 GiB for dual layer. However, by dividing the disc into chunks, an SD card with even a single gibibyte of free space is sufficient.


At the CleanRip Setup screen, set '''Chunk Size''' to '''"Max"''', and '''New device per chunk''' to '''"No"''' is recommended with SD cards or external USB storage devices large enough to hold the entirety of the ripped disc file at once. Otherwise, set '''Chunk Size''' to max possible ('''"1GB"''', '''"2GB"''', '''"3GB"''', or '''"Max"''') and set '''New device per chunk''' to '''"Yes"''' and when CleanRip is asking for the next device, remove it from the Wii and move the first or so ISO file to free up space and use it again. When all pieces have been received, check in the next subsection.
At the CleanRip Setup screen, set '''Chunk Size''' to '''"Max"''', and '''New device per chunk''' to '''"No"''' is recommended with SD cards or external USB storage devices large enough to hold the entirety of the ripped disc file at once. Otherwise, set '''Chunk Size''' to max possible ('''"1GB"''', '''"2GB"''', '''"3GB"''', or '''"Max"''') and set '''New device per chunk''' to '''"Yes"''' and when CleanRip is asking for the next device, remove it from the Wii and move the first or so ISO file to free up space and use it again. When all pieces have been received, check in the next subsection.
*CleanRip will split the ripped disc file with more than 4 GiB in file size regardless to fit the ''FAT'', ''FAT16'', or ''FAT32'' file systems. These file systems have a max file size of 4 GiB. To remedy this, it is recommended to rip discs to a USB external ''NTFS'' formatted storage device (as Wii cannot read NTFS formatted SD cards). The ''NTFS'' file system has a ''theoretical'' max file size of 16 EiB (Exabyte), or 16,777,216GiB.
*CleanRip will split the ripped disc file with more than 4 GiB in file size regardless to fit the ''FAT'', ''FAT16'', or ''FAT32'' file systems. These file systems have a max file size of 4 GiB. To remedy this, it is recommended to rip discs to a USB external ''NTFS'' formatted storage device (as Wii cannot read NTFS formatted SD cards). The ''NTFS'' file system has a ''theoretical'' max file size of 16 EiB (Exabyte), or 16,777,216 GiB.
*Certain Wii discs are [[Dual Layer Disc|dual layer (or DVD9) instead of single layer (or DVD5)]]. CleanRip will need to be configured in order to rip those kinds of discs. At the Wii Disc Ripper Setup screen, set '''Dual Layer''' to '''Yes'''. The rip will take roughly double the time than usual Wii discs of 4.38 GiB as the dual layer ISOs are 7.93 GiB in size.
*Certain Wii discs are [[Dual Layer Disc|dual layer (or DVD9) instead of single layer (or DVD5)]]. CleanRip will need to be configured in order to rip those kinds of discs. At the Wii Disc Ripper Setup screen, set '''Dual Layer''' to '''Yes'''. The rip will take roughly double the time than usual Wii discs of 4.38 GiB as the dual layer ISOs are 7.93 GiB in size.


=== Joining Split Files ===
=== Joining Split Files ===
A disc image in split parts will need to be joined before dolphin can read it. A simple command from command prompt and terminal can do it! Use the example command for your system. Use the "cd" command to change directory to the file's location. The example command assumes CleanRip's "GAMEID.part#.iso" filename nomenclature, and creates "GAMEID.iso". The part files can be deleted after the joined file is created.
A disc image in split parts will need to be joined before dolphin can read it. A simple command from command prompt and terminal can do it! Use the example command for your system. Use the "cd" command to change directory to the file's location. The example command assumes CleanRip's "GAMEID.part#.iso" filename nomenclature, and creates "GAMEID.iso". The part files can be deleted after the joined file is created.


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== Ripping Discs Using USB Loader GX ==
== Ripping Discs Using USB Loader GX ==
A Wii or vWii with the latest version of [http://sourceforge.net/projects/usbloadergx/ USB Loader GX] and certain cIOS (such as [https://github.com/davebaol/d2x-cios/ d2x-cios]) installed can rip Wii game discs. The Wii system may also be able to rip GameCube game discs as long as [https://code.google.com/p/diosmios/ DIOS MIOS] is installed. Wiis sold after late 2011 and Wii Us lack the GameCube controller and memory card ports, and can make no use of DIOS MIOS. CleanRip is recommended over USB Loader GX for not requiring any cIOS and it does not leave out any data when ripping (USB Loader GX leaves out unused data).
A Wii or vWii with the latest version of [https://sourceforge.net/projects/usbloadergx/ USB Loader GX] and certain cIOS (such as [https://github.com/davebaol/d2x-cios/ d2x-cios]) installed can rip Wii game discs. The Wii system may also be able to rip GameCube game discs as long as [https://code.google.com/p/diosmios/ DIOS MIOS] is installed. Wiis sold after late 2011 and Wii Us lack the GameCube controller and memory card ports, and can make no use of DIOS MIOS. CleanRip is recommended over USB Loader GX for not requiring any cIOS and it does not leave out any data when ripping (USB Loader GX leaves out unused data).


The USB Loader GX will ask the user two options when inserting a game disc: Install or Mount DVD drive; choose "Install". It will begin the ripping process to the storage device:
The USB Loader GX will ask the user two options when inserting a game disc: Install or Mount DVD drive; choose "Install". It will begin the ripping process to the storage device:
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== Extracting discs from the Wii U eShop ==
== Extracting discs from the Wii U eShop ==
To create an ISO image from an eShop Wii title, you'll need a CFW-enabled Wii U, a Wii U NAND dump (specifically the OTP and SEEPROM), an external hard drive formatted by the console with the Wii game(s) installed, [https://github.com/FIX94/nfs2iso2nfs/releases/latest nfs2iso2nfs] and [https://github.com/GaryOderNichts/DumpsterU/releases/latest DumpsterU].
To dump an eShop Wii title, you'll need a Wii U running homebrew, a NAND dump from that Wii U (specifically the OTP and SEEPROM), an external hard drive formatted by that Wii U, and [https://github.com/GaryOderNichts/DumpsterU/releases/latest DumpsterU].


# Insert the drive into a computer with DumpsterU installed. '''Do not format if prompted.'''
# Insert the drive into a computer with DumpsterU installed. '''Do not format if prompted.'''
# Open DumpsterU. Select your drive and OTP/SEEPROM locations.
# Open DumpsterU. Select your drive and OTP/SEEPROM locations.
# A game list should appear. Double-click the Wii game you want to extract and select a safe location in 'Output Folder'.
# A game list should appear. Double-click the Wii game you want to extract and select a safe location in 'Output Folder'.
# Select 'Dump Game'. After DumpsterU finishes, navigate to the chosen folder.
# Select 'Dump Game'.
# Navigate using a command line/terminal to the content folder in your dump (for example, Rhythm Heaven Fever: <code>101B0700\game\content</code>)
# After DumpsterU finishes, copy the entire resulting folder (the folder whose name is 8 numbers and letters) to where you keep your Wii dumps.
# Run <code>nfs2iso2nfs.exe -dec</code> to begin the conversion process.
# In Dolphin, ensure that Search Subfolders is enabled in Config > Paths and that the folder where you keep your Wii dumps is listed in Config > Paths.
# The game should appear as game.iso in the same directory.


Rename the output to whatever you wish and copy it to your Wii dump directory.
The image will most likely be missing its UPDATE partition and have a some minor errors. This is normal.


The image will most likely be missing its UPDATE partition and have a few minor errors. This is normal.
You can also dump the Wii game to your computer using another program such as Dumpling or DDD, however DumpsterU is the fastest method and is fairly straightforward.
 
You might be able to dump the Wii game to your computer using another program such as Dumpling or DDD, however DumpsterU is the fastest method and is fairly straightforward.


== Exporting Wii Channels ==
== Exporting Wii Channels ==
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== Retrieving Game Saves ==
== Retrieving Game Saves ==
=== GameCube Memory Card ===
=== GameCube Memory Card ===
A homebrewed Wii with GameCube memory card ports or GameCube with [http://www.gc-forever.com/wiki/index.php?title=SDGecko SD Gecko] is required.
A homebrewed Wii with GameCube memory card ports or GameCube with [https://www.gc-forever.com/wiki/index.php?title=SDGecko SD Gecko] is required.


Download [http://www.wiibrew.org/wiki/GCMM GameCube/Wii Memory Manager] (GCMM for short) and launch it through Homebrew Channel on the Wii. It's a homebrew app that can transfer save files between a real GameCube Memory Card and an SD card. It can extract an individual save as '''.GCI''' file or dump the entire contents (RAW or batch dump '''.GCI''' files) from a real memory card to the root of SD card<!-- What directory actually? -->. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into <var>\GC\</var> for Dolphin to use while emulating a game. It is also possible for the data that was created with Dolphin to be added back into the real GameCube Memory Card using GCMM and an SD card.
Download [http://www.wiibrew.org/wiki/GCMM GameCube/Wii Memory Manager] (GCMM for short) and launch it through Homebrew Channel on the Wii. It's a homebrew app that can transfer save files between a real GameCube Memory Card and an SD card. It can extract an individual save as '''.GCI''' file or dump the entire contents (RAW or batch dump '''.GCI''' files) from a real memory card to the root of SD card<!-- What directory actually? -->. For the purpose of this guide you should extract what you need for Dolphin onto the SD card. Then they should be placed into <var>\GC\</var> for Dolphin to use while emulating a game. It is also possible for the data that was created with Dolphin to be added back into the real GameCube Memory Card using GCMM and an SD card.