SSX 3: Difference between revisions

338 bytes removed ,  29 November 2015
Purge performance related problem/config
m (Text replacement - "Problems/WidescreenGCN" to "Problems/WidescreenGCNAuto")
(Purge performance related problem/config)
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=== Audio ===
=== Audio ===
With HLE audio emulation significant portions of sounds are not playing. Use [[DSP LLE]] to fix it. Even with LLE, there are some minor glitches with the ingame music.
With HLE audio emulation significant portions of sounds are not playing. Use [[DSP LLE]] to fix it. Even with LLE, there are some minor glitches with the ingame music.
=== Sun Slowdown ===
Any time the ingame sun is on screen, slowdown occurs on weaker systems. Enabling "Skip EFB Access to CPU" can alleviate this, but it breaks many effects and it is not recommended.


=== Sun Shines Through ===
=== Sun Shines Through ===
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|dspengine            = LLE
|dspengine            = LLE
|dspenginenotes        = Corrects sounds which aren't played under HLE
|dspenginenotes        = Corrects sounds which aren't played under HLE
|skipcpuefbaccess      = On
|skipcpuefbaccessnotes = Corrects issue where any time the sun is in view framerate drops to single-digits
}}
}}