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|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-scooby-doo-night-of-100-frights | ||
}} | }} | ||
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==== NTSC-U v1.00 ==== | ==== NTSC-U v1.00 ==== | ||
<pre> | <pre> | ||
$ | $60 FPS | ||
040AD894 28000001 | 040AD894 28000001 | ||
040BFB0C 28000001 | 040BFB0C 28000001 | ||
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==== NTSC-U v1.01 ==== | ==== NTSC-U v1.01 ==== | ||
<pre> | <pre> | ||
$ | $60 FPS | ||
040AD69C 28000001 | 040AD69C 28000001 | ||
040BF90C 28000001 | 040BF90C 28000001 | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100|GPU=NVIDIA GeForce GTS 450 x2|result=Instant game crash. Sometimes I would get to a copyright screen but then it would hang there.|tester=AnonSVN}} | {{testing/entry|revision=3.0-763|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce GTS 450 x2|result=Instant game crash. Sometimes I would get to a copyright screen but then it would hang there.|tester=AnonSVN}} | ||
{{testing/entry|revision=4.0-4557|OS=Windows 8.1|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 560 Ti|result=Works great. Zero issues through first hour of play. Good performance even with 4xIR and AA.|tester=Royerson}} | {{testing/entry|revision=4.0-4557|OS=Windows 8.1|CPU=AMD FX-8350|GPU=NVIDIA GeForce GTX 560 Ti|result=Works great. Zero issues through first hour of play. Good performance even with 4xIR and AA.|tester=Royerson}} | ||
{{testing/entry|revision=4.0-4808|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3. | {{testing/entry|revision=4.0-4808|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Perfect with default settings. Did not notice the vertical seam issue at either native resolution or 3x IR. Constant 100% speed, HLE audio accurate. Played through half the game's stages and didn't notice any problems at all.|tester=Xerxes}} | ||
{{testing/entry|revision=4.0-7133|OS=Windows 10|CPU=AMD A10-5750M @ 2. | {{testing/entry|revision=4.0-7133|OS=Windows 10|CPU=AMD A10-5750M @ 2.5 GHz|GPU=AMD Radeon HD 8650G|result=Works perfectly with no issues. Completely playable and functional, even at 2x native resolution.|tester=StardustGogeta}} | ||
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ | {{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect with no issues. |tester=SuperSonic}} | ||
{{testing/entry|revision=5.0-15445|OS=Windows 10|CPU=Intel Core i5-2300 @ 2.8 GHz|GPU=AMD Radeon HD 6770|result=Perfect. Direct3D 11, 3xNative Resolution, 1xAF, 1xMSAA.|tester=SpectraNocturne}} | |||
{{testing/end}} | {{testing/end}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=A85JkVz0U9w|cap1=Dolphin Emulator 4.0-4557 - Scooby-Doo! Night of 100 Frights (1080p HD) - Nintendo GameCube | |vid1=A85JkVz0U9w|cap1=Dolphin Emulator 4.0-4557 - Scooby-Doo! Night of 100 Frights (1080p HD) - Nintendo GameCube | ||
|vid2=e1WFi7TqEE0|cap2=Scooby-Doo! Night of 100 Frights - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) | |vid2=e1WFi7TqEE0|cap2=Scooby-Doo! Night of 100 Frights - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) | ||
}} | }} | ||
{{Navigation/Scooby-Doo!}} | {{Navigation/Scooby-Doo!}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |