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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=Played the first few levels. Runs at full speed with upscaling. No obvious graphic or sound errors. Occasional slowdown during heavy activity and when using certain Psi abilities, although this slowdown was much less frequent on the 718 build of Ishiiruka Dolphin. Thankfully the border lines issue from TimeSplitters 2 is not present here despite sharing the same game engine.|tester=Flang}} | {{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=Played the first few levels. Runs at full speed with upscaling. No obvious graphic or sound errors. Occasional slowdown during heavy activity and when using certain Psi abilities, although this slowdown was much less frequent on the 718 build of Ishiiruka Dolphin. Thankfully the border lines issue from TimeSplitters 2 is not present here despite sharing the same game engine.|tester=Flang}} | ||
{{testing/entry|revision=5.0-6203|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Unstable framerate with default settings; FPS often drops to 40 or below when spinning the camera around in most places. Unchecking "Enable Dual Core" seems to keep the framerate stable. Otherwise no other problems noticed with all other settings default. Played through Isolation and Preparation.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
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