Silent Hill: Shattered Memories: Difference between revisions

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{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Works totally fine for the most part. Flashlight still makes corrupted graphics anywhere it shines.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Works totally fine for the most part. Flashlight still makes corrupted graphics anywhere it shines.|tester=MegaJump}}
{{testing/entry|revision=3.5-382|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=NVIDIA GeForce GTX 580|result=Works ok, full speed. Flashlight shows blacklines, making it quite hard to play. Used OpenGL to get around the questionnaire crash.|tester=sofiBeatriz}}
{{testing/entry|revision=3.5-382|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=NVIDIA GeForce GTX 580|result=Works ok, full speed. Flashlight shows blacklines, making it quite hard to play. Used OpenGL to get around the questionnaire crash.|tester=sofiBeatriz}}
{{testing/entry|revision=4.0-6585|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4.0GHz|GPU=NVIDIA GeForce GTX 970|result=OpenGL; Flashlight black lines appear to be fixed on 4x native res, no AA and 16x AF; 1x AF gave me multiple flashlights spots. Still a lot of parts where the fps would slow down significantly where it was 60fps just moments ago; This was tested with both 1x and 4x native resolution. Textures in parts of the map and characters render incorrectly resulting in either flickering or black lines.|tester=XzisT}}
{{testing/end}}
{{testing/end}}


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