Silent Hill: Shattered Memories: Difference between revisions

m
Text replacement - " x64" to ""
m (Text replacement - "({{VersionCompatibilityVersion\|[^\|]*\|[^\|]*)}}" to "$1|}}")
m (Text replacement - " x64" to "")
Line 36: Line 36:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Works totally fine for the most part. Flashlight still makes corrupted graphics anywhere it shines.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Works totally fine for the most part. Flashlight still makes corrupted graphics anywhere it shines.|tester=MegaJump}}
{{testing/entry|revision=3.5-382|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=NVIDIA GeForce GTX 580|result=Works ok, full speed. Flashlight shows blacklines, making it quite hard to play. Used OpenGL to get around the questionnaire crash.|tester=sofiBeatriz}}
{{testing/entry|revision=3.5-382|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=NVIDIA GeForce GTX 580|result=Works ok, full speed. Flashlight shows blacklines, making it quite hard to play. Used OpenGL to get around the questionnaire crash.|tester=sofiBeatriz}}
{{testing/entry|revision=4.0-6585|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=OpenGL; Flashlight black lines appear to be fixed on 4x native res, no AA and 16x AF; 1x AF gave me multiple flashlights spots. Still a lot of parts where the FPS would slow down significantly where it was 60FPS just moments ago; This was tested with both 1x and 4x native resolution. Textures in parts of the map and characters rendered incorrectly resulting in either flickering or black lines.|tester=XzisT}}
{{testing/entry|revision=4.0-6585|OS=Windows 7|CPU=Intel Core i5-4670K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=OpenGL; Flashlight black lines appear to be fixed on 4x native res, no AA and 16x AF; 1x AF gave me multiple flashlights spots. Still a lot of parts where the FPS would slow down significantly where it was 60FPS just moments ago; This was tested with both 1x and 4x native resolution. Textures in parts of the map and characters rendered incorrectly resulting in either flickering or black lines.|tester=XzisT}}
{{testing/entry|revision=4.0-7723|OS=Windows 10 x64|CPU=Intel Core i5-4670K @ 4.3GHz|GPU=NVIDIA GeForce GTX 970|result=OpenGL; Flashlight black lines appear to be fixed on 4x native res, no AA and 16x AF; 1x AF gave me multiple flashlights spots. Minor framerate dips indoors but extremely low (3-10FPS) during outdoor scenarios on any resolution. Textures in parts of the map and characters rendered incorrectly resulting in either flickering or black lines.|tester=XzisT}}
{{testing/entry|revision=4.0-7723|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3GHz|GPU=NVIDIA GeForce GTX 970|result=OpenGL; Flashlight black lines appear to be fixed on 4x native res, no AA and 16x AF; 1x AF gave me multiple flashlights spots. Minor framerate dips indoors but extremely low (3-10FPS) during outdoor scenarios on any resolution. Textures in parts of the map and characters rendered incorrectly resulting in either flickering or black lines.|tester=XzisT}}
{{testing/end}}
{{testing/end}}