Silent Hill: Shattered Memories: Difference between revisions

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== Problems ==
== Problems ==
=== Shadow Glitch ===
When using the D3D backend a shadow glitch is apparent in several textures in-game. This is unrelated to the flashlight issue. Use OpenGL to fix this.
=== {{s}}Flashlight{{/s}} ===
=== {{s}}Flashlight{{/s}} ===
Black lines appear wherever the flashlight points to. Refer to {{issue|2098}}.
Black lines appear wherever the flashlight points to. Refer to {{issue|2098}}.
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=== {{s}}Crash After Questionnaire{{/s}} ===
=== {{s}}Crash After Questionnaire{{/s}} ===
The emulation crashes after the questionnaire using DirectX. The only workaround for this is to use OpenGL. The last version in which this didn't happen was {{revision|3.0}}, but it crashes in newer revisions.  This is fixed in the latest builds, but the build that actually fixed it is unknown.
The emulation crashes after the questionnaire using DirectX. The only workaround for this is to use OpenGL. The last version in which this didn't happen was {{revision|3.0}}, but it crashes in newer revisions.  This is fixed in the latest builds, but the build that actually fixed it is unknown.
=== Shadow Glitch ===
When using the D3D backend a shadow glitch is apparent in several textures in-game. This is unrelated to the flashlight issue. Use OpenGL to fix this.


== Configuration ==
== Configuration ==