Sonic & Sega All-Stars Racing: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=5128|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=nVidia GeForce 9800 GT|result=Game seems to run rather well, but it features lots of missing graphics and annoying glitches (most of them can be fixed by switching EFB Copy to RAM, which is slow). Game runs at nice speeds, 30FPS most of the time. Sound in intro and cutscenes is bugged, in other cases it's fine. Controls respond well. Played with real Wiimote. [http://www.youtube.com/watch?v=U2NaQQvLld8 Sonic & SEGA All-Stars Racing (Wii) on Dolphin Wii/GC Emulator 720p HD]|tester=nosound98}}
{{testing/entry|revision=5128|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=NVIDIA GeForce 9800 GT|result=Game seems to run rather well, but it features lots of missing graphics and annoying glitches (most of them can be fixed by switching EFB Copy to RAM, which is slow). Game runs at nice speeds, 30FPS most of the time. Sound in intro and cutscenes is bugged, in other cases it's fine. Controls respond well. Played with real Wiimote. [http://www.youtube.com/watch?v=U2NaQQvLld8 Sonic & SEGA All-Stars Racing (Wii) on Dolphin Wii/GC Emulator 720p HD]|tester=nosound98}}
{{testing/entry|revision=3.0-754|OS=Windows|CPU=Intel Core i7 @ 3.4GHz|GPU=ATI Radeon HD 7870|result=Game runs fine with some graphical glitches: the cars appear black and you must set EFB to Ram for the menus to appear correctly.|tester=}}
{{testing/entry|revision=3.0-754|OS=Windows|CPU=Intel Core i7 @ 3.4GHz|GPU=ATI Radeon HD 7870|result=Game runs fine with some graphical glitches: the cars appear black and you must set EFB to Ram for the menus to appear correctly.|tester=}}
{{testing/entry|revision=3.5-296|OS=Linux Ubuntu 12.10 x86_64|CPU=AMD Athlon 64 X2 @ 2.8GHz|GPU=nVidia GeForce GTS 250|result=Game runs fine, if EFB is set to RAM for the menus to appear correctly and Scaled EFB Copy is off for grid-like look of cars.|tester=RyDroid}}
{{testing/entry|revision=3.5-296|OS=Linux Ubuntu 12.10 x86_64|CPU=AMD Athlon 64 X2 @ 2.8GHz|GPU=NVIDIA GeForce GTS 250|result=Game runs fine, if EFB is set to RAM for the menus to appear correctly and Scaled EFB Copy is off for grid-like look of cars.|tester=RyDroid}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel Core i3-4330|GPU=AMD Radeon HD 7770|result=Stable 60FPS|tester=Zcair}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel Core i3-4330|GPU=AMD Radeon HD 7770|result=Stable 60FPS|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=AMD APU A10-7850K|GPU=AMD Radeon R7 Series|result=Perfect|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 8 x64|CPU=AMD APU A10-7850K|GPU=AMD Radeon R7 Series|result=Perfect|tester=Zcair}}
{{testing/entry|revision=4.0-3771|OS=Windows 7 x64|CPU=Intel Core i7-4770k|GPU=nVidia GeForce 650 Ti|result=I suppressed the game.ini file installed with Dolphin to put my own settings: D3D driver, Scaled EFB:yes, EFB Copies: RAM (and enable cache). On the game properties (obtained by a right clic), I checked Enable Dual Core+Sync GPU (very important, otherwise you'll get an error), Internal resolution is x2, my CPU is overclocked at 4,5GHz. The result is very good with these settings.|tester=bachfugue}}
{{testing/entry|revision=4.0-3771|OS=Windows 7 x64|CPU=Intel Core i7-4770k|GPU=NVIDIA GeForce 650 Ti|result=I suppressed the game.ini file installed with Dolphin to put my own settings: D3D driver, Scaled EFB:yes, EFB Copies: RAM (and enable cache). On the game properties (obtained by a right clic), I checked Enable Dual Core+Sync GPU (very important, otherwise you'll get an error), Internal resolution is x2, my CPU is overclocked at 4,5GHz. The result is very good with these settings.|tester=bachfugue}}
{{testing/end}}
{{testing/end}}