Sonic 3D Blast: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[Image:Sonic3D.jpg|300px]]
|image     = [[Image:Sonic3D.jpg|300px]]
|developer   = Sonic Team, Traveller's Tales
|developer = Sonic Team, Traveller's Tales
|publisher   = Sega
|publisher = Sega
|series       = ''Sonic the Hedgehog''
|series   = Sonic the Hedgehog
|released     = '''Sega Mega Drive/Genesis'''<br/>{{vgrelease|EU=November 1996|NA=November 30, 1996}}'''Virtual Console'''<br/>{{vgrelease|JP=October 16, 2007}}{{vgrelease|EU=November 2, 2007|NA=November 19, 2007}}
|released = '''Sega Mega Drive/Genesis'''<br/>{{vgrelease|NA=November 30, 1996|EU=November, 1996}}'''Virtual Console'''<br/>{{vgrelease|JP=October 16, 2007|EU=November 2, 2007|NA|November 19, 2007}}
|modes        = Single-player
|genre     = Platform
|genre       = Platform
|modes    = Single-player
|platforms    = [[Sega Genesis|Mega Drive/Genesis]], [[Virtual Console]]
|input     = GameCube Controller, Classic Controller
|input       = GameCube Controller, Classic Controller
|forumlink = http://forums.dolphin-emu.org/Thread-virtual-console-sonic-3d-blast
|forumlink   = http://forums.dolphin-emu.org/Thread-virtual-console-sonic-3d-blast
}}
}}


'''''Sonic 3D Blast''''', known as ''Sonic 3D: Flickies' Island'' in Europe and Japan, is an isometric platform game in the ''Sonic the Hedgehog'' series. It was developed in the United Kingdom by Traveller's Tales and published by Sega as the last Sonic game released for the [[Sega Genesis]]. In contrast to the other Sonic games released for the Sega Genesis, which were 2D sidescrolling platformers, ''Sonic 3D'' is played from an [[wikipedia:Isometric graphics in video games and pixel art|isometric]] viewpoint in a 2D environment, using pre-rendered 3D sprites to create pseudo-3D graphics.
'''''Sonic 3D Blast''''', known as ''Sonic 3D: Flickies' Island'' in Europe and Japan, is an isometric platform game in the ''Sonic the Hedgehog'' series. It was developed in the United Kingdom by Traveller's Tales and published by Sega as the last Sonic game released for the [[Sega Genesis]]. In contrast to the other Sonic games released for the Sega Genesis, which were 2D sidescrolling platformers, ''Sonic 3D'' is played from an [[wikipedia:Isometric graphics in video games and pixel art|isometric]] viewpoint in a 2D environment, using pre-rendered 3D sprites to create pseudo-3D graphics.


<!-- To edit the Sega Genesis VC Global Problems, navigate to "Template:GlobalProblems/Sega Genesis" (copy to the search box) -->
{{GlobalProblems}}
{{GlobalProblems|Sega Genesis}}


== Problems ==
== Problems ==
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== Configuration ==
== Configuration ==
{{config
<!--A full list of options is available at Template:Config/doc-->
{{Config
|accuratetexturecache   = Position 1 (Safe)
|accuratetexturecache   = Position 1 (Safe)
|accuratetexturecachenotes = Avoid stuttering video
|accuratetexturecachenotes = Avoid stuttering video
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX 4130 @ 3.8GHz|GPU=AMD Radeon HD 6670|result=works fine putting cache accuracy to safe|tester=skittyz321}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX 4130 @ 3.8GHz|GPU=AMD Radeon HD 6670|result=works fine putting cache accuracy to safe|tester=skittyz321}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=|cap1=
}}
}}


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