Sonic Adventure DX: Director's Cut: Difference between revisions

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=== Invisible HUD ===
=== Invisible HUD ===
Both video backends may render parts of the HUD and certain text elements offscreen. The OpenGL backend is reported as being effected less.
Both video backends may render parts of the HUD and certain text elements offscreen. The OpenGL backend is reported as being effected less.
{{Image|Sonic_Adventure_DX_Text_Missing.png|Regression}}
{{Image|Sonic_Adventure_DX_Text_Correct.png|Dolphin 4.0.2 (same monitor)|br}}


=== {{s}}Mac Shaders{{/s}} ===
=== {{s}}Mac Shaders{{/s}} ===
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