Sonic Colors: Difference between revisions

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{{testing/entry|revision=3.0-715|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4GHz|GPU=NVIDIA GeForce GTX 570|result=Rock solid 30FPS. It never drops at all and no glitches or anything. DX9, 4x Native, 16x AF, 0x AA, Skip EFB from CPU, Texture EFB Copy, Fast Texture Cache, OpenCL, OpenMP. Turning on AA destroys the performance.|tester=Zharay}}
{{testing/entry|revision=3.0-715|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4GHz|GPU=NVIDIA GeForce GTX 570|result=Rock solid 30FPS. It never drops at all and no glitches or anything. DX9, 4x Native, 16x AF, 0x AA, Skip EFB from CPU, Texture EFB Copy, Fast Texture Cache, OpenCL, OpenMP. Turning on AA destroys the performance.|tester=Zharay}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Almost rock solid 30FPS, perfect on almost all menus, so much better than I could have dreamed for. For some reason, the only place that lags in the game is... map screen for Tropical Resort. For some reason there the emulator thinks it's running at full speed. Also for some reason loading times are drastically improved compared to the actual console experience. The boost effect glitch occurs if I use fullscreen. UPDATE: I replaced my computer with an identical model (older model developed issues)... and it does NOT work nearly as well as above. Very choppy and at times laggy. Odd and worrying to say the least.|tester=Ac}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Almost rock solid 30FPS, perfect on almost all menus, so much better than I could have dreamed for. For some reason, the only place that lags in the game is... map screen for Tropical Resort. For some reason there the emulator thinks it's running at full speed. Also for some reason loading times are drastically improved compared to the actual console experience. The boost effect glitch occurs if I use fullscreen. UPDATE: I replaced my computer with an identical model (older model developed issues)... and it does NOT work nearly as well as above. Very choppy and at times laggy. Odd and worrying to say the least.|tester=Ac}}
{{testing/entry|revision=4.0-135|OS=Windows 7 x64|CPU=Intel Core i7 @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Runs well at solid 30FPS at 1440x900 with no glitches. For the most part, it can handle the 60FPS patch, but certain sections lag badly and Asteroid Coaster suffers from the FIFO overflow bug described above.|tester=Ac}}
{{testing/entry|revision=3.0-776|OS=Windows 7 x64|CPU=AMD Athlon II X4 645 @ 3.1GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=DirectX9: Works bad and slow. (15FPS) DirectX11: Some graphical glitches, often lags. (20-30FPS), OpenGL: Works great and mostly fast, sometimes little lags (25-30FPS)(1920x1080)|tester=SlaSh (L.V.)}}
{{testing/entry|revision=3.0-776|OS=Windows 7 x64|CPU=AMD Athlon II X4 645 @ 3.1GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=DirectX9: Works bad and slow. (15FPS) DirectX11: Some graphical glitches, often lags. (20-30FPS), OpenGL: Works great and mostly fast, sometimes little lags (25-30FPS)(1920x1080)|tester=SlaSh (L.V.)}}
{{testing/entry|revision=3.5-607|OS=Windows 7 x64|CPU=Intel Core i7-2630QM @ 2.9GHz|GPU=NVIDIA GeForce GTX 560m|result=Seems to lag with all graphics cores and settings. I can only get around 60-70% speed (and 21-25FPS). performance is even worse with LLE. Very odd indeed, seeing as other people have it working near perfect, at least on older dolphin releases.|tester=Vgf89}}
{{testing/entry|revision=3.5-607|OS=Windows 7 x64|CPU=Intel Core i7-2630QM @ 2.9GHz|GPU=NVIDIA GeForce GTX 560m|result=Seems to lag with all graphics cores and settings. I can only get around 60-70% speed (and 21-25FPS). performance is even worse with LLE. Very odd indeed, seeing as other people have it working near perfect, at least on older dolphin releases.|tester=Vgf89}}
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