Sonic Colors: Difference between revisions

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{{Test Entry|revision=7473|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.20Ghz|GPU=ATI Radeon HD5750 1GB|result=Perfect: Menu: 60 FPS, Game: 30 FPS (sometimes drops 25~28), with DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1680x1050, EFB Copy: Texture, OpenCL enabled, 64 bits mode.|tester=Juliannb}}
{{Test Entry|revision=7473|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3.20Ghz|GPU=ATI Radeon HD5750 1GB|result=Perfect: Menu: 60 FPS, Game: 30 FPS (sometimes drops 25~28), with DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1680x1050, EFB Copy: Texture, OpenCL enabled, 64 bits mode.|tester=Juliannb}}
{{Test Entry|revision=7564|OS=Windows 7 x64|CPU=AMD Phenom 9350e Quad Core Processor 2.01 GHz|GPU=nVidia GeForce 9600GT|result=Black screen after SEGA logo with Direct3D9; crashes at start up with OpenGL. UPDATE: Perfect with Direct3D9. I've disabled Progressive Scan, so black screen... never again!}}
{{Test Entry|revision=7564|OS=Windows 7 x64|CPU=AMD Phenom 9350e Quad Core Processor 2.01 GHz|GPU=nVidia GeForce 9600GT|result=Black screen after SEGA logo with Direct3D9; crashes at start up with OpenGL. UPDATE: Perfect with Direct3D9. I've disabled Progressive Scan, so black screen... never again!}}
{{Test Entry|revision=7612|OS=Windows 7 x64|CPU=Intel Quad Core Processor 3.33 GHz|GPU=nVidia GeForce 9600gt 1Gb|result=Around 25-30fps (75-100%), no graphic & sound problem|tester=Sonic1993}}
|}
|}
{{Test Entry|revision=7612|OS=Windows 7 x64|CPU=Intel Quad Core Processor 3.33 GHz|GPU=Nvidia GeForce 9600gt 1Gb|result=Around 25-30fps (75-100%), no graphic & sound problem|tester=Sonic1993}}


== Gameplay Videos ==
== Gameplay Videos ==