Sonic Colors: Difference between revisions

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{{testing/entry|revision=3.0-363|OS=Windows 7 x86|CPU=Intel Core i5 750|GPU=AMD Radeon HD 6950|result=30fps in DX9 (AF16x, AA 9XSSAA) , random slowdowns but average is 30fps,Lock threads to core and OpenMP.|tester=MinorOS}}
{{testing/entry|revision=3.0-363|OS=Windows 7 x86|CPU=Intel Core i5 750|GPU=AMD Radeon HD 6950|result=30fps in DX9 (AF16x, AA 9XSSAA) , random slowdowns but average is 30fps,Lock threads to core and OpenMP.|tester=MinorOS}}
{{testing/entry|revision=3.0-421|OS=Windows 7 x86|CPU=AMD Phenom II X4 @ 3.825GHz|GPU=nVidia GeForce GTX 560 Ti|result=FPS varies between 20-30 FPS, no matter what settings or plugin I use. "Skip EFB Access from CPU" seems to help. Guess I need a better processor. The game plays perfectly however.|tester=AgainstYourThought}}
{{testing/entry|revision=3.0-421|OS=Windows 7 x86|CPU=AMD Phenom II X4 @ 3.825GHz|GPU=nVidia GeForce GTX 560 Ti|result=FPS varies between 20-30 FPS, no matter what settings or plugin I use. "Skip EFB Access from CPU" seems to help. Guess I need a better processor. The game plays perfectly however.|tester=AgainstYourThought}}
{{testing/entry|revision3.0-715=|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 4.0Ghz|GPU=nVidia GeForce GTX 570|result=Rock solid 30fps. It never drops at all and no glitches or anything. DX9, 4x Native, 16x AF, 0x AA, Skip EFB from CPU, Texture EFB Copy, Fast Texture Cache, OpenCL, OpenMP. Turning on AA destroys the performance.|tester=Zharay}}
{{testing/entry|revision=3.0-715|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 4.0Ghz|GPU=nVidia GeForce GTX 570|result=Rock solid 30fps. It never drops at all and no glitches or anything. DX9, 4x Native, 16x AF, 0x AA, Skip EFB from CPU, Texture EFB Copy, Fast Texture Cache, OpenCL, OpenMP. Turning on AA destroys the performance.|tester=Zharay}}
{{testing/end}}
{{testing/end}}


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