Sonic Gems Collection: Difference between revisions

→‎Testing: Added new test entry.
(Whew, OK, multiplayer counts now almost completely populated.)
(→‎Testing: Added new test entry.)
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== Testing ==
== Testing ==
{{testing/start}}
{{testing/start}}
{{testing/entry|revision=4.0|OS=Windows 8 Enterprise x64|CPU=Intel Core i7 @ 2.2 GHz|GPU=Intel HD Graphics 4000|result=Run perfectly well. All games play identically to the console version. The only issue is the missing text problem that is still present, and no configuration can fix this bug. Does not prevent playability, however.|tester=OMGWEEGEE2}}
{{testing/entry|revision=6091|OS=Windows x86|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 465|result=Almost perfect emulation of Sonic R (glitches on sides of video are due to Widescreen hack). [http://www.youtube.com/watch?v=jC0VgqvZ-LA Sonic R (Sonic Gems version) on Dolphin R6091]|tester=soundspark}}
{{testing/entry|revision=6091|OS=Windows x86|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 465|result=Almost perfect emulation of Sonic R (glitches on sides of video are due to Widescreen hack). [http://www.youtube.com/watch?v=jC0VgqvZ-LA Sonic R (Sonic Gems version) on Dolphin R6091]|tester=soundspark}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium TS4500 @ 2.3GHz|GPU=Intel GMA 4500MHD|result=Perfect but Sound skipping/overlapping during menus every few minutes, Vectorman has the same issues as well.|tester=Xiao Lu}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium TS4500 @ 2.3GHz|GPU=Intel GMA 4500MHD|result=Perfect but Sound skipping/overlapping during menus every few minutes, Vectorman has the same issues as well.|tester=Xiao Lu}}
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