Sonic Heroes: Difference between revisions

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== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working good at 50FPS. EFB Scale set to 1 and EFB Copy set to texture.Using DX11 Plugin|tester=ultramann}}
{{testing/entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working good at 50FPS. EFB Scale set to 1 and EFB Copy set to texture.Using DX11 Plugin|tester=ultramann}}
{{Test Entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13 GHz|GPU=Nvidia GeForce 9400M|result=Working well at about 20-30 FPS; about half-speed. Small shadow glitch. Rapidfire buttons glitch not present. When EFB scale is set to 1x, shadow glitch disappears and also speed goes up 10-20 fps.|tester=Ac}}
{{testing/entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Working well at about 20-30 FPS; about half-speed. Small shadow glitch. Rapidfire buttons glitch not present. When EFB scale is set to 1x, shadow glitch disappears and also speed goes up 10-20 fps.|tester=Ac}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==