Sonic Unleashed: Difference between revisions

m
Text replacement - "\<s\>(.*)\<\/s\>" to "{{s}}$1{{/s}}"
m (Text replacement - "\<s\>(.*)\<\/s\>" to "{{s}}$1{{/s}}")
Line 21: Line 21:
Dolphin occasionally crashes when running this game.
Dolphin occasionally crashes when running this game.


=== <s>No Video</s> ===
=== {{s}}No Video{{/s}} ===
Sonic Unleashed has very unusual depth clipping issues, resulting in a black screen if the game is not perfectly emulated. For years, these problems were fixed by the "Sonic Unleashed hack", a very messy and annoying projection hack. In {{revision|4.0-564}}, this hack was removed so a proper fix could be found. This broke OpenGL compatibility, but D3D continued to render since depth clipping was broken in that backend. However, this clipping bug was fixed in {{revision|4.0-3748}}, leaving this game broken in both backends. Fixed by a proper implementation in {{revision|4.0-4451}}. See {{issue|6914}} and the [https://dolphin-emu.org/blog/2015/01/01/dolphin-progress-report-december-2014/ Dec 2014 Dolphin Progress Report] for details.
Sonic Unleashed has very unusual depth clipping issues, resulting in a black screen if the game is not perfectly emulated. For years, these problems were fixed by the "Sonic Unleashed hack", a very messy and annoying projection hack. In {{revision|4.0-564}}, this hack was removed so a proper fix could be found. This broke OpenGL compatibility, but D3D continued to render since depth clipping was broken in that backend. However, this clipping bug was fixed in {{revision|4.0-3748}}, leaving this game broken in both backends. Fixed by a proper implementation in {{revision|4.0-4451}}. See {{issue|6914}} and the [https://dolphin-emu.org/blog/2015/01/01/dolphin-progress-report-december-2014/ Dec 2014 Dolphin Progress Report] for details.