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{{testing/entry|revision=4.0-8199|OS=Windows 10|CPU=Intel Xeon E3-1230 V3 @ 3.3GHz|GPU=AMD Radeon R9 290X x3|result=Runs perfectly at 30FPS (framerate=auto), no lost frames or slowdown. 4x Native, 16x Anisotropic, 8x SSAA, Borderless fullscreen at 1920x1080, OpenGL. Widescreen hack does not work or have any effect. Using an Emulated Wiimote & Steam Controller, works okayish if you mess around with the settings - jump dash works fine, catapult does not|tester=qaisjp}} | {{testing/entry|revision=4.0-8199|OS=Windows 10|CPU=Intel Xeon E3-1230 V3 @ 3.3GHz|GPU=AMD Radeon R9 290X x3|result=Runs perfectly at 30FPS (framerate=auto), no lost frames or slowdown. 4x Native, 16x Anisotropic, 8x SSAA, Borderless fullscreen at 1920x1080, OpenGL. Widescreen hack does not work or have any effect. Using an Emulated Wiimote & Steam Controller, works okayish if you mess around with the settings - jump dash works fine, catapult does not|tester=qaisjp}} | ||
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect. Used a Real Wiimote, was very responsive and was able to play through the first two worlds no problem. After that the game is a bit too hard for me to really care and I stopped. Game is pretty beautiful in Dolphin all things considered.|tester=JMC47}} | {{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect. Used a Real Wiimote, was very responsive and was able to play through the first two worlds no problem. After that the game is a bit too hard for me to really care and I stopped. Game is pretty beautiful in Dolphin all things considered.|tester=JMC47}} | ||
{{testing/entry|revision | {{testing/entry|revision=5.0-200|OS=Windows 10|CPU=i7-5820K|GPU=Nvidia GTX 960|result=Game runs at full speed in 2k30fps. I was using an emulated wiimote with upright and sideways wiimote set and sonic was constantly moving forward making the game unplayable. I could not find a fix for this either.|tester=Brimaster2000}} | ||
{{testing/end}} | {{testing/end}} | ||
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