I-Ninja: Difference between revisions

272 bytes added ,  4 October 2015
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{{testing/entry|revision=7553|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.07GHz|GPU=NVIDIA GeForce GTX 470|result=Around 60FPS, there is an occasional graphics twitch for a second and then everything is fine. Had to change XFB to real to make videos play. Other than that, works great.|tester=Mark_Twain007}}
{{testing/entry|revision=7553|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.07GHz|GPU=NVIDIA GeForce GTX 470|result=Around 60FPS, there is an occasional graphics twitch for a second and then everything is fine. Had to change XFB to real to make videos play. Other than that, works great.|tester=Mark_Twain007}}
{{testing/entry|revision=3.5|OS=Linux Fedora 20 x86_64|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 650 Ti|result=Around 60+ FPS. Had to change XFB to real to playable and "Internal Resolution" to 1x, with "4x Antaliasing" to make smooth graphics. Other than that, works great.|tester=fast_rizwaan}}
{{testing/entry|revision=3.5|OS=Linux Fedora 20 x86_64|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 650 Ti|result=Around 60+ FPS. Had to change XFB to real to playable and "Internal Resolution" to 1x, with "4x Antaliasing" to make smooth graphics. Other than that, works great.|tester=fast_rizwaan}}
{{testing/entry|revision=4.0-7840|OS=Windows10Pro x64|CPU=Intel Core2Quad Q9400 @ 3.6Ghz|GPU=nVidia GTX660|result=Uncheck "Store EFB to texture only" to avoid some rather strange FPS glitching and image ghosting. D3d Backend, HLE and all else defaults|tester=Cammelspit}}
{{testing/end}}
{{testing/end}}


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